Zack Hage
- Uncharted 2: Among Thieves
- Spelunky
- Metal Gear Solid 5
Zack Hage's Reviews
After playing a handful of badly designed stages, VEV: Viva Ex Vevo is the type of game I’d expect at a cheapo tech show. Among the vaporware and broken reveals, it’s shown as a barely functioning tech demo. In fact, watching something as poor as that, would be far more lively than sitting through this interactive sludge.
The Sun and The Moon isn't a bad game, but it's far from spectacular. It's an example of how one design aspect can simply not carry a game to new heights, as imaginative or entertaining it might be. Other problems will always arise, and without a proper panacea, everything can quickly seem shortsighted.
In the words of Tegan and Sara, “Everything is Awesome”. This might be the case for the music catalog in Loud on Planet X, but it becomes pretty noticeable that the gameplay is on a far different tune. If you’re a casual indie music fan, I’d say wait for a major sale, but any junkies should definitely dive right in. (Just be wary of the flaws) You might find a new favorite song, just like I did. (PS4) LOUD on Planet X’s PC port is one of the stronger precedents I’ve seen this year of console games improving in a more hardcore setting. The game now manages to feel complex without leading to clumsiness, and it’s a great feeling. With a new sale, it would be hard not to pick this up. (PC)
Hyperdimension Neptunia VII is an acceptable RPG, but may be a disappointment for series diehards looking for true change, or newcomers to the franchise. Any other way, the game fully realizes it's ambitions on top of it's other minute flaws, and cements a rich and non-exasperating formula for players who know what to expect.