Never Alone's shortcomings are counterbalanced by it's huge amount of charm. This is a great escapist device because it is successful at taking you somewhere else for a while. Sure, the place it takes you may seem like a cold and barren wasteland at first glance, but once you spend some more time there you will realize that this land is full of warm-hearted people that have made full lives for themselves in the most unlikely of places.
Pier Solar and the Great Architects is a game that relies heavily on the notion that your wistful whim to pick up an old school JRPG style game will be enough to sell the game to you (it was originally released on Genesis cartridges, afterall). It is essentially a fan-made homage letter to the days of 16-bit role playing games, and sadly hit a few of those old game design elements right on the nose.
The budding scientist in all of us might confuse the title of the newest Sonic game with the booming sound associated with the shock waves. Much like when Sonic blasts out of his famous Spin Boost, a sonic boom is created by an object traveling faster than the speed of sound. Unfortunately, the only thing booming has been the resounding and collective "MEH" that was heard as Sonic fans both young and old checked out this game.
I am not a religious man by any means, yet despite that a quirky little puzzle/platformer game gave me feelings outside of the one or two I typically register (usually "hungry" and "tired" are about as diverse as my emotional spectrum gets). Using clones to solve environmental puzzles is definitely something we haven't seen on this scale before, and the game is just the right length to prevent the concept from becoming stale.
These days, it’s pretty easy for me to tell a platformer to sashay away. The genre is feeling a bit tired overall, but WayForward managed to make their game feel fresh, while still pouring on enough nostalgic charm to make my ancient, decrepit gamer heart swell with happiness.
Those that love the limelight will relish acting out the role of the pop superstar in their very own music videos, while others may enjoy the rush of conquering the worldwide leaderboard.. Don't let a few trite mega-hits dissuade you from picking up your Wii remote and having a spooky good time dancing the night away. Please, just remember to give poor ol' Hotchener the GamePad once in a while, he's only inhuman after all.
Conception II isn’t all bad: it’s just really raunchy without managing to be funny, and the rest of the game is very drab and never pushes the envelope far enough to be considered unique. Whatever those choices may be, it takes a lot of chutzpah to make any type of decision, no matter how big or small. If you decide to play this game, there are only two likely reactions you will have. Either you will think it is just boring and trashy, or you will want to cuddle up with your waifu pillow, shove your stack of hentai mags aside and flip open your 3DS to submerge yourself in the world of Conception II and classmate endlessly with its freakishly proportioned heroines.