Lost Dimension is greatly held back by its inability to keep up the pressure of the disappointing betrayal system and its poorly written story. Still, this RPG manages to find its footing with its excellent combat system and interesting character abilities. Though the enemy balance frustratingly swayed from time to time, it was genuinely fun to come up strategies to overcome each levels challenges.
Atlus doesn’t throw around the prestigious Persona brand lightly, and takes care of its characters in this visual novel/rhythm game mashup. The lengthy story mode fumbles with its first act, but picks up and develops into the kind of great Persona mystery that we’ve come to expect. The story is meaningful, the characters are full of personality, and the music is fantastic. The rhythm portion is a little too kid-gloves with its scoring, to the point where it might even hold you back in learning the rhythms, but the fun patterns and interesting items keep me coming back to my favorite songs.
Severed is at its best when it features short, tactical fights in its eerily beautiful dungeons, but those battles largely lose their appeal by the second half. Combat becomes tedious due to boring buffs instead of introducing new ideas in order to make battles more challenging. That blow to the combat’s longevity wouldn’t have felt so bad if exploring the bizarre world weren’t so tedious.
Slaying titans is a satisfying, bloody mess thanks to fun and fast combat. The meat of the campaign follows the anime through fun missions and features varied playstyles for each of the characters that matched their personalities well. While the epilogue suffers from serious pacing problems, being able to get through some of its more tedious missions with friends make the extra content a little less of a pain.
After a couple of story hiccups, Gravity Rush 2 righted itself and pulled me in with the personality of its world and wide variety of activities. The new gravity powers and styles make combat exciting, and well-written side quests and character relationships grant better insight into Kat’s universe. After 40 hours I found it hard to put the controller down, and I can’t wait to jump back in to finish every sidequest I can find.