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Severed

DrinkBox Studios
Apr 26, 2016 - Wii U, Nintendo 3DS, PlayStation Vita, Nintendo Switch
Mighty Man

OpenCritic Rating

84

Top Critic Average

84%

Critics Recommend

Eurogamer
No Recommendation
IGN
6.4 / 10
Metro GameCentral
8 / 10
Game Informer
8.5 / 10
Polygon
9 / 10
GameSpot
8 / 10
USgamer
4 / 5
Destructoid
9.5 / 10
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Severed Media

Severed (PS Vita) - Release Date Announcement Trailer thumbnail

Severed (PS Vita) - Release Date Announcement Trailer

Severed Screenshot 1
Severed Screenshot 2


Critic Reviews for Severed

Eurogamer

No Recommendation / Blank
Eurogamer

A beautiful throwback that's just a touch too shallow.

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Severed is at its best when it features short, tactical fights in its eerily beautiful dungeons, but those battles largely lose their appeal by the second half. Combat becomes tedious due to boring buffs instead of introducing new ideas in order to make battles more challenging. That blow to the combat’s longevity wouldn’t have felt so bad if exploring the bizarre world weren’t so tedious.

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A fantastically strange and unique first person adventure that manages to make touchscreen controls seem fresh and interesting again.

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Even after I completed the final challenge of the story, I couldn’t wait to dive back in

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Severed's terrific mechanics are as universal as its moving story

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Severed's distinct look and touchscreen controls make it more than your average dungeon crawler.

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Top marks to Drinkbox for daring to be different, and using the PS Vita's touch screen to create a unique gestural combat system. The action can be somewhat repetitive at times, but Severed's story is compelling enough to keep driving you on. That, combined with the beautiful-looking graphics deliver a dungeon crawler that's well worth experiencing.

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When that's the worst I can come up with, it's clear to me that DrinkBox Studios knocked it out of the park. I'm glad the team took its time.

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