A beautiful throwback that's just a touch too shallow.
Severed is at its best when it features short, tactical fights in its eerily beautiful dungeons, but those battles largely lose their appeal by the second half. Combat becomes tedious due to boring buffs instead of introducing new ideas in order to make battles more challenging. That blow to the combat’s longevity wouldn’t have felt so bad if exploring the bizarre world weren’t so tedious.
A fantastically strange and unique first person adventure that manages to make touchscreen controls seem fresh and interesting again.
Even after I completed the final challenge of the story, I couldn’t wait to dive back in
Severed's terrific mechanics are as universal as its moving story
Severed's distinct look and touchscreen controls make it more than your average dungeon crawler.
Top marks to Drinkbox for daring to be different, and using the PS Vita's touch screen to create a unique gestural combat system. The action can be somewhat repetitive at times, but Severed's story is compelling enough to keep driving you on. That, combined with the beautiful-looking graphics deliver a dungeon crawler that's well worth experiencing.
When that's the worst I can come up with, it's clear to me that DrinkBox Studios knocked it out of the park. I'm glad the team took its time.
Overall, Severed does a lot of good with its excellent and challenging combat, intricate dungeon maps full of collectibles, unique and visceral upgrade system, and a fantastic presentation. Its biggest shortcoming is its lack of opportunities to engage with its world and Sasha’s history, but with everything that works so well about the game, I can mostly forgive this slight. My roughly nine-hour experience was a great joy, filled with memorable sights, sounds, and (physical) touches. Maybe, like Okami for Playstation 2, it will be the console’s swan song, but it is hard to discredit a unique experience like this one purely for coming to the party so late.
Across Severed’s seven or so hours, you get to experience some of the best touch screen gaming around. DrinkBox Studios have created a great game here with an engaging battle system and art style. It can feel a bit too minimalist in its design, and there’s much repetition in the environments, but DrinkBox Studios have created a great game with an engaging battle system and art style. If you own a Vita, Severed is worth getting.
Severed is an interesting mix between the exploration of classic dungeon crawlers like Dungeon Master and a combat system inspired by recent mobile games like Fruit Ninja and Infinity Blade. A good way to add more value to your PS Vita. The game is maybe just a bit too hard.
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Severed takes a gimmick in touch-based combat and actually manages to successfully wrap an entertaining game around it. The eerie, ambiguous, yet beautiful, world helps but I found that enough new aspects were added to the combat to keep it interesting until the very end. If this is the Vita’s swansong then it’s going out on a wonderful note.
DrinkBox has succeeded in not only making a fantastic game, but also making the PlayStation Vita relevant again in a time where most have left it for dead. Severed is the call to all gamers to dig out their dusty Vitas once more, as the neglected handheld has quietly acquired one of the must-have games of 2016.
Drinkbox Studios' Severed is a touch-based action RPG with an interesting premise, incredible visuals, and fun gameplay that simply overstays its welcome a little.
With an emotional story and touch-based combat that feels both clever and natural, Severed is an excellent game that will stick with you long after you’ve finished playing.
[D]espite all odds, [Drinkbox Studios has] managed to craft a title featuring a fantastic world that begs to be explored, and a combat engine that’s intuitive and the finest use of touch controls since Tearaway. It’s simply the best title to come out for the Vita in some time, and one worth adding to the library of every Vita owner.
There are few titles more deserving of being called one of the truly essential experiences for the Vita than Severed. If you own the latest PlayStation handheld, do yourself a favor and pick this up: you won't regret it.
It’s a beautiful game that needs to be seen, and every single aspect has been designed with care.
A grim and foreboding fairytale liberally swathed in colourful style, Severed masterfully combines touch screen combat, metroidvania game design and hugely satisfying character progression to make the most essential PS Vita title to date. Severed is quite simply a handheld tour de force without equal.
Severed is one hell of a game, complete with addicting mechanics, a bizarre and wonderful story, moments of pure horror and a silent heroine that does the