Top Critic Average
Severed is a raucous good time on Wii U, taking perfect advantage of the hardware to deliver an improved version of what was already excellently done on Vita. The graphics are lush and engrossing, and the music tethers everything together wonderfully.
Severed is a game that is probably best played by a kid on a tablet. It's not challenging enough for an adult to justify taking the time to play on a console. But at least it's easy on the eyes.
There really isn’t anything wrong at all with Severed. It is one of the best Vita games on the system and I can’t recommend it enough. Drinkbox took a big risk releasing this game on on the Vita but it takes full advantage and is probably the best use of the touchscreen to date. The combat is so satisfying, the world so beautiful and fun to explore, and the music and sound effects so great to listen to. I loved every second I spent severing all of those monsters limbs off and making Sasha stronger with them. I hope to see more of Severed in the future and if you own a PlayStation Vita this is a must buy.
Out now for an ailing console, Severed will be remembered as one of those “console-defining” games. Actually, it’s more than just a game. It is a memorable experience unique to the PSVita that is to be savoured in its entirety.
Severed is one of the best games on the PlayStation Vita. It makes good use of the portable’s touch screen for its battles, and the art, as always, is top-notch. Sure, it might be a short adventure, but you’re going to love every minute of it. I had a lot of fun playing the game for my Severed review, and I can’t wait to see what the studio does next.
A grim and foreboding fairytale liberally swathed in colourful style, Severed masterfully combines touch screen combat, metroidvania game design and hugely satisfying character progression to make the most essential PS Vita title to date. Severed is quite simply a handheld tour de force without equal.
DrinkBox has succeeded in not only making a fantastic game, but also making the PlayStation Vita relevant again in a time where most have left it for dead. Severed is the call to all gamers to dig out their dusty Vitas once more, as the neglected handheld has quietly acquired one of the must-have games of 2016.
With an emotional story and touch-based combat that feels both clever and natural, Severed is an excellent game that will stick with you long after you’ve finished playing.
There are few titles more deserving of being called one of the truly essential experiences for the Vita than Severed. If you own the latest PlayStation handheld, do yourself a favor and pick this up: you won't regret it.
[D]espite all odds, [Drinkbox Studios has] managed to craft a title featuring a fantastic world that begs to be explored, and a combat engine that’s intuitive and the finest use of touch controls since Tearaway. It’s simply the best title to come out for the Vita in some time, and one worth adding to the library of every Vita owner.
Drinkbox Studios has another masterpiece to add to its portfolio. With a fantastic atmosphere, a unique combat system that never gets tedious and a perfect difficulty curve, SEVERED is a must-play for Wii U owners. Unlike so many titles where touch controls are shoehorned in, this game makes using the stylus feel perfectly natural. A few frustrating elements are only slight scratches on this feverishly enjoyable experience. This should be fun for anyone, unless you dislike Metroidvania games, corridor action-adventure, and excellent combat.
Despite the fact that the PlayStation Vita’s low install base could potentially hinder Severed‘s success, DrinkBox’s gamble on Sony’s struggling handheld will likely pay off.
Severed sounds like it should be some cheap gimmick. So many other games have tried to base their identity around touch screen functionality and failed miserably, and yet for Severed it works. Not only is the touch screen-based combat incredibly enjoyable and addictive, it makes the game significantly better. It doesn't feel like it was shoehorned in, and this is perhaps the best example of touch screen controls to date. There are some other issues, but these are so minor that they're barely worth mentioning, and this is simply a fantastic experience from beginning to end. The combat, combined with the haunting, memorable aesthetic, makes the game stand out as one of the better indie titles available on the Wii U. So grab your stylus and be prepared, because Severed is a cut above the competition.
For a game so focused on the monstrous and the grotesque, Severed's power lies in how it shines a critical and emotional light on an intrinsic part of what it means to be human.
Severed begeistert mit einem frischen Design und einer absolut gelungenen Touchscreen Steuerung. Der Titel wird zwar Rätsel und RPG Fans eher wenig fordern und wird euch unterwegs teilweise komische Blicke von den Menschen um euch herum bringen, aber ansonsten können Severed eigentlich jeden Besitzer empfehlen. Vor allem wenn ihr eine spannende Geschichte erleben wollt und keine Angst vor etwas abstrakten Design-Ideen habt.
Review in German | Read full review
Severed is not without its share of flaws, but they're overwhelmed by the amazing atmosphere that creates tension and even fear while you're slicing you way through this Dia de los Muertos-inspired adventure.
Severed presents a grim tale of grief and vengeance that offers deceptively deep combat. This is a great example of touch controls done right and the presentation is top-notch. This is a must-own Vita title.
Severed is an interesting mix between the exploration of classic dungeon crawlers like Dungeon Master and a combat system inspired by recent mobile games like Fruit Ninja and Infinity Blade. A good way to add more value to your PS Vita. The game is maybe just a bit too hard.
Review in Italian | Read full review
DrinkBox Studios pushes the boundaries on the Vita’s unique hardware once again. Although from a technical perspective it occasionally lets them down, Severed’s unique combat system and beautiful art style carry the day on what is a fun, if not short-lived, dungeon crawler.
Severed is a great experience that comes perilously close to overstaying its welcome. The combat is fast and intense, the dungeon exploration is enjoyable, and the visuals are enticing. The combat can become repetitive and is completely dependent on your touch-screen, but by and large, it's a fun and well-made game. As you slash your way through the bizarre monstrosities that populate the land, Severed manages to be engaging without feeling like a roadblock. It won't change the mind of anyone who hates touch-screen gaming, but it's a great example of how it can work, and it's one of the best indie games on the Vita.
Between the puzzles that need to be solved throughout this world (enough to fill up a few hours’ worth of gameplay), enthralling battles and a superb presentation, Severed gives you another good reason to cherish your Vita.
First Person, Dungeon, RPGs, Touch controls, a weird mix, that makes Severed another reason to own a PS Vita, which is nowadays a very rare feat since the portable console has been completely outcast by Sony, yet kept afloat by developers such as Drinkbox Studios. There is no doubt this is a game that needs to be in your library, so go dust off that Vita and play this game.
Review in Spanish | Read full review
To summarize the Severed was a little tricky, we have a great project, with wonderful realization of the unusual controls and an amazing story, but at the same time, a little tight through backtracking gameplay, beautiful in its own way of living the other world and not expressive main character, everyone decides that important to him, we can only suggest.
Review in Russian | Read full review
DrinkBox Studios is one of my favorite smaller development teams. They have a knack for merging cool gameplay mechanics with bright, colorful visuals that I happily spend hours with at a time. Severed is no different - in fact it may be their best overall effort yet. While it is true that this title has seen some prior releases, it plays better on the Switch than any of its prior platforms.
If a colorful, morbid, corporeal, dungeon-crawling Punch-Out!! isn't sweet enough to sell Severed, consider it a vision of a world where the PlayStation Vita remained a stronghold of original and endearing creation.
Severed is a short adventure that has a lot of major gameplay elements packed into it. Its unique art style will keep your eyes engaged, while your brain will be firmly occupied with the puzzles and sword play. There’s not a lot more you could ask for from a $14.99 game.
No mistakes about it, Severed is the first must own PS Vita title that’s come out in quite some time and if you’re a fan of Drinkbox or simply a fan of fun at all, Severed absolutely deserves a place in your library.
Top marks to Drinkbox for daring to be different, and using the PS Vita's touch screen to create a unique gestural combat system. The action can be somewhat repetitive at times, but Severed's story is compelling enough to keep driving you on. That, combined with the beautiful-looking graphics deliver a dungeon crawler that's well worth experiencing.
Overall, Severed does a lot of good with its excellent and challenging combat, intricate dungeon maps full of collectibles, unique and visceral upgrade system, and a fantastic presentation. Its biggest shortcoming is its lack of opportunities to engage with its world and Sasha’s history, but with everything that works so well about the game, I can mostly forgive this slight. My roughly nine-hour experience was a great joy, filled with memorable sights, sounds, and (physical) touches. Maybe, like Okami for Playstation 2, it will be the console’s swan song, but it is hard to discredit a unique experience like this one purely for coming to the party so late.
Across Severed’s seven or so hours, you get to experience some of the best touch screen gaming around. DrinkBox Studios have created a great game here with an engaging battle system and art style. It can feel a bit too minimalist in its design, and there’s much repetition in the environments, but DrinkBox Studios have created a great game with an engaging battle system and art style. If you own a Vita, Severed is worth getting.
Severed takes a gimmick in touch-based combat and actually manages to successfully wrap an entertaining game around it. The eerie, ambiguous, yet beautiful, world helps but I found that enough new aspects were added to the combat to keep it interesting until the very end. If this is the Vita’s swansong then it’s going out on a wonderful note.
While a touch-focused first person dungeon crawler might sound crazy on paper, Severed's unique brand of combat is as deep as it is engaging. Oh, and the visuals and soundtrack are bonkers to boot.
It’s a shame that Severed came so late in the Vita’s life cycle, because it had me wondering whether or not more games like it could have saved the system. That’s just wishful thinking, of course, so it’ll just have to remain what it is: an incredible eleventh-hour treat for fans who have invested their time and money into the handheld. If you enjoyed Guacamelee!, you’ll find a lot of what you loved in that game has returned. Vibrant colors with a unique “diorama” artstyle really pop off the screen, and its inventive gameplay successfully combines touch-twitch antics and old-fashioned role playing. There may not be enough reasons to shell out for a Vita now, but if there had been more content like this arriving alongside the system back in 2012, we might have seen a very different fate for Sony’s second portable.
Utilizing the Wii U gamepad's touchscreen controls, Severed serves up a fantastic adventure with plenty of engaging swordplay and a healthy dose of monstrous bodily dismemberment. The beautiful art style and a subtly-told melancholy story keeps players absorbed in the bizarre world in between bloody battles and the clever, Zelda-style dungeon puzzles.
While most people have given up on this lovely handheld, I’m glad there are still some studios who are willing to take a chance on the Vita. Severed is a great game with a lot of depth that will have you thinking about it for a long time to come. On a console that is absolutely loaded with the dungeon crawler genre, it's no mean feat that this one manages to stand out.
This is a perfect off-TV experience. While the gameplay premise wears thin over the short adventure, when the slashing combat works and the exploration feels organic, it’s incredible. Just be prepared for a bit of repetition as the story reaches its conclusion.
While I still feel the late-game battles are drawn out with palette swaps and needless complexity, Severed is such a fantastic game otherwise that even with a few warts, Severed is absolutely worth checking out, especially if you missed any of its other releases on Wii U, 3DS, and more.
Drenched in a fluorescent colour scheme, Severed, with its intricately designed dungeons, will linger in your memory for a long time to come. There is a chance that, like me, you may tire from the relentless battles, but see it through to its conclusion and you will soon realise that it was all worth it.
It seems somewhat amazing that Severed exists at all, given the lack of support for the Vita in the west outside of cross platform indie games. It stumbles in a few places, like lack of variety in its enemies, yet the combat system itself is a refreshing take on first person dungeon crawler combat and one of the few fantastic uses of the Vita’s touch screen. It’s a pretty great game and definitely worth dusting off your Vita for.
It’s a fun, simple, good looking game with a surprisingly deep combat system. That said, there isn’t much more to the game besides the occasional dungeon puzzles so if you’re hungry for more, this game might not be for you. If you have the patience for repeated battles while dungeon crawling, then it wouldn’t be much of a surprise to find yourself burning hours just swiping at your screen.
Although not perfect, Severed is an enchanting title, an amazing, merge between a Metroidvania and a good old traditional Dungeon-RPG. Behind its minimalist aspect hides an original title, with a great soundtrack that makes you forget the game’s flaws.
Severed is well worth the cost of admission and provides a unique experience that’s hard to find. If you’re a Wii U only video gamer, I strongly urge you to pick this title up. Just know that Severed also has flaws that made the experience less enjoyable for me. Most notably the repetitive combat and tedious exploration that wears on you after the first half of game. If the story was deeper, if the world had more life to it, I think these issues wouldn’t have been as memorable.
Vita owners thirsty for new titles will rightly give an arm and a leg for this one, but they should know ahead of time that it can be hard on the ol' swipin' appendages.
You have to commend Severed for using the Vita's touchscreen heavily for its gameplay. And while that use of the system works and is mostly enjoyable, it's not always entertaining.
Severed is a simple and quick-to-learn game that puts the players at the centre of a rather harsh story that is further advanced by its visuals and navigation. While there certainly is room for improvement in the way the story is presented and on the level of interaction with the Wii U's potential, fans of dungeon-crawler types will find plenty of assets in Sasha's adventure to be reunited with her family.
Review in Portuguese | Read full review
Severed is a story about love. A girl’s love of her family and Drinkbox’s love for Vita. Repetitive combat and a tough difficulty spike limit the enjoyment, but there’s no reason every Vita owner shouldn’t at least give it a go.
Severed is a game that benefits from hindsight, when all of the longueurs are forgotten and only the highlights remain. Those willing to put up with a bit of tedium and a high price point will find Severed to be a unique and memorable experience. Whether or not it's worth putting up with its shortcomings for the sake of the experience will differ from person to person, but with its vibrant presentation and interesting mechanics, this comes with a hearty recommendation for those looking for something a bit different.
Severed is at its best when it features short, tactical fights in its eerily beautiful dungeons, but those battles largely lose their appeal by the second half. Combat becomes tedious due to boring buffs instead of introducing new ideas in order to make battles more challenging. That blow to the combat’s longevity wouldn’t have felt so bad if exploring the bizarre world weren’t so tedious.
A valiant attempt at creating a touch screen-based action experience with real depth, Severed struts confidently for four or five hours – before ultimately devolving into the same old swipe-fest that it seems to detest. Still, this is a wonderfully presented experience, with a mystifying world and some intelligent level design. If you're the kind of person who appreciates tailored Vita titles, then you'll more than get your money's worth here. It's just a shame that the studio fails to cut the foray off before it gets stale.