Chloi Rad


27 games reviewed
80.8 average score
85 median score
74.1% of games recommended
Jul 28, 2015

Guild of Dungeoneering is a fun and interesting approach to turn-based dungeon crawlers.

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7 / 10.0 - Project Highrise
Sep 9, 2016

A compelling management sim with strong systems, but few customization options make for a visually bland experience

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6.8 / 10.0 - Furi
Jul 13, 2016

There’s definitely fun to be had in Furi’s fast and frenzied battles against a colorful cast of quirky boss characters. While it finds its strongest moments in its rewardingly rhythmic, precision-based one-on-one duels, an unwelcome level of tedium and occasionally cheap sequences — made even more frustrating by janky mechanics — keep the action from being as consistently strong as it is visually stylish.

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6.5 / 10.0 - Metal Gear Survive
Feb 24, 2018

So much of Metal Gear Survive is repeating the same thing over and over again in single- and multiplayer. Defending the same points from the same zombies. Exploring the same zones for the same materials. Mining the same resources for the same small amounts of gear. But after learning the ropes and learning to set your own personal goals within that loop, there's an odd comfort in the formula, and I can see myself returning to expand my end-game base out of my own completionist urges. Survive might not compare well to the tactical espionage action that's defined the Metal Gear series we know and love, but its oddly hit-or-miss combo of some solid old ideas and some clumsy new ones has at least some appeal.

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Oct 5, 2016

Even as a mere horror-flavored rail shooter lacking in any serious scares, Until Dawn: Rush of Blood isn’t terrible. Responsive, arcade-style shooting, the frequency of collectibles, optional side passages that add some sense of exploration to the linear rollercoaster, and an end-of-level letter grade system offer plenty of casual replayability. Coupled with its smooth, motion-based controls, and barring some of its weaker stages, Rush of Blood actually makes for a decently fun ride.

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5.8 / 10.0 - Layers of Fear
Feb 14, 2016

Layers of Fear lacks the surprises and subtlety needed to keep things interesting all the way through. It makes a strong first impression, but quickly exhausts its best ideas, making it hard for them to really shine as scary or meaningful moments. It's hard to be terrified when you can see what's coming at the end of every long dark hallway.

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3 / 10.0 - Alekhine's Gun
Mar 11, 2016

Like the chess move it's named after, Alekhine's Gun puts its pieces in the right places, but then it fails to follow through with any quality or grace. It's hard to feel accomplished after pulling off a clean kill when the targets lack the competence to even defend themselves.

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