Hero Must Die. Again is a unique non-linear JRPG that takes chances on players being capable of learning and navigating through its systems, without much handholding. Each playthrough enables the player to become more capable of handling whatever the game throws at them, even if that comes at the cost of dying multiple times.
Daemon X Machina doesn’t end up getting too creative with its mission structure, but it makes up for it with some incredible set pieces and systems. There’s so much here for fans of mech action games to customize and explore that kept me entertained for hours
Katana Kami: A Way of the Samurai Story is a must-play for roguelike fans. The game loop of earning money by day and fighting monsters by night creates a fantastic gameplay experience. Still, there are some features that could use some clarity and confusing menus do more harm than good to its accessibility.
Banner of the Maid is a decent tactical RPG that is as easy to follow as it is approachable. Hardcore fans of the genre might miss some of the more in-depth systems offered by other titles, but I believe there is enough here to satisfy any player, no matter their skill level.
Azur Lane: Crosswave is for the fans, plain and simple. The game might hold over a newcomer for an hour or two, but the repetitive nature of the gameplay won’t keep their attention. Still, there are some rather attractive ship girls here that make it all a little easier to digest. This game knows its audience and doesn’t cater too much outside of that.
The Dark Crystal: Age of Resistance Tactics ends up doing just enough for fans of both The Dark Crystal and fans of tactical RPGs. It has enough features that allow it to stand out when compared to other titles available. Sadly, the pacing of the story and battles are relatively fast, which means that you’ll continually feel rewarded, but you won’t have an attachment to the characters.
I rarely find myself playing escape room games for longer than an hour at a time, but Prison Princess held my attention for more than 11. The game’s intelligent design and inergetic princesses had me wishing that we could get caught in more castles together.
There’s a lot of things that frustrated me while playing Arc of Alchemist. Throughout the entire adventures, there’s a variety of things that just make the game unpleasant. Had I played this game ten years ago, I might forgive it a bit more because of the unique mechanics that it introduces, but it just doesn’t work today.
If you’re longing for more Kingdom Hearts, then Kingdom Hearts III Re:Mind is what you’re looking for. The developer has provided the player a new look at the conclusion of the game to hold them off until more questions are answered, they are ever answered.
The Coma 2: Vicious Sisters brings the series to a whole new level of quality. The adventure is tense and nervewracking as you are forced to utilize whatever tools you can find to avoid timely death. While the pacing of difficulty is a little off at times, there are more than enough items to get through the game.