With amazing production values, characters I cared about, an entertaining story and plenty to see and do along the way, Uncharted 4: A Thief's End may not be the best game in the series overall, but it is a fitting conclusion that shows Naughty Dog continues to deliver the goods with their games.
Acorn Assault: Rodent Revolution is a fun little title that at its asking price provides a good time for those looking for a tactics game without the need to study an entire encyclopedia of knowledge just to play. The rules are simple but fun, and the premise is silly but entertaining. There are certainly worse things in the world. However, those elements of charm and simplicity give way to a feeling of repetition by the game's end, and the joy of the first hour gives way to something that holds few surprises or rewards for your persistence.
The game has made an easy transition over to the console from a control standpoint, the variety of characters is truly awesome and I enjoyed the gameplay which felt unique and different to me when compared to similar titles in the genre. Given the fact that SMITE can be tried out for free, I would argue that if you have any interest in the MOBA genre, you owe it to yourself to give this game a try and see. I found the experience loop and the overall gameplay to be quite rewarding, luring me back in time and time again.
The biggest issue with Guilty Gear Xrd -REVELATOR- is that it is so similar to -SIGN-. We have some new characters and a new narrative, which is always a great thing. However, the core engine and gameplay are almost identical. This makes this latest game in the series feel more akin to an iterative upgrade than a true sequel. As a full priced game, that could prove a difficult pill to swallow for those who already own -SIGN-. As a result, your mileage may vary. That being said, on its own merits, Guilty Gear Xrd -REVELATOR- is a fantastic game and one of the best fighters I have ever played and absolutely worth a look if you get the chance.
In Between gets some pretty major elements right with its unique, sadly beautiful presentation and storyline. It makes for a compelling experience that is easy to recommend because so few games really do a good job of tackling such heavy material. The matter in which In Between handles the weight of impending death is both unique and satisfyingly weighty emotionally. However, for everything In Between does well as an experience, there are some basic elements of gaming where it does not always succeed. The creativity behind using the stages of grief to create unique levels is inspired, but the controls are finicky and there are a few issues with the game's timings that hold it back from greatness.
Rogue Stormers is a somewhat short game, but it is built around replay value. If the idea of a quick and dirty action game bothers you, then this one will probably miss the mark. While Rogue Stormers is not revolutionary by any means, it does execute quite well on its premise. There is going to be a core group of gamers excited by the combination of taxing action and progression that will undoubtedly keep them coming back for more. While I enjoyed my time with the title, it is one that I can put down. It is easy enough to pick up and play for short intervals as well. Given that there is a grind-like nature to it, that is probably a good thing. For me personally, prolonged sessions of play proved a little frustrating. I enjoyed Rogue Stormers more when approaching it in more bite-sized play sessions.
Hard Reset Redux has the unfortunate issue of trying to recall classic FPS games so close to the Doom release that it cannot completely escape the long shadow of comparison that Doom casts. To its credit however, Hard Reset Redux is a lower priced game and it provides good value as long as you are okay with a game that is fast, furious and fully embraces its crazy action while providing no online multiplayer and somewhat dated audio and visual presentations. FPS fans should enjoy their time with Hard Reset Redux however, so long as they set their expectations accordingly.
If you already were a fan of the original game, there is enough change here to warrant at least some consideration towards picking the title up. If you missed the PlayStation 3 release a couple of years ago, Fairy Fencer F: Advent Dark Force is the definitive version of the game to play. With enough tweaks to make several aspects of the game feel fresh again, there is not enough of an overhaul that it should alienate those who enjoyed the game the first time around, making it easy to recommend to all RPG fans.
The deaths that occur will lengthen your playtime, but I would guess everyone should be able to beat the game in about two to three hours, which leads us back to my opening thoughts. I really enjoyed the way the development team leveraged our toddler as a protagonist. It is a unique twist that works very well within the environment designs and plays with the notion that children really have very little understanding of their world or an ability to protect themselves, making the world a big and scary place. If anything the task is handled so well the majority of the time that I wish there was more of it, but what is here makes for a solid horror experience.
In the end Minecraft: Story Mode - Episode 6: A Portal to Mystery is an adequate adventure that feels tacked on to the primary storyline. Some of its creative choices work better than others, and while I have mixed feelings on the guests in the episode as they did not interest me much personally, I can appreciate Telltale's willingness to take some chances and try something a little quirky and different.