Fans of the JRPG genre are the target audience here, especially those who have an appreciation for titles from a couple of generations back. The good news is, this is a genre that generally ages rather well, and Legrand Legacy: Tale of the Fatebounds is a welcome throwback to that era. Still, a bit more effort put into developing the characters and steering away from some of the overly familiar tropes of the genre would have gone a long ways toward making Legrand Legacy a more memorable overall experience. It is fun while you play it, but falls short of the unforgettable games of the past it tries to emulate.
All in all, this is an interesting title in the Corpse Party series, but it’s not something for everyone. It’s an almost entirely lighthearted story mixed with pure visual novel gameplay. If you enjoy the other games in the Corpse Party series, understand what you like about them before dipping into this game. If you’re looking for horror then this game won’t be for you, but if you enjoy the characters enough to be willing to watch them in a parody, you’ll be able to have a lot of fun with this title.
This isn't the worst or the best of the one and a half seasons of Batman that Telltale Games has provided us. It's good, but not great as the story itself feels as though it is setting us up for the last half of this season, but thankfully this is not one of those episodes that just treads water and completely stalls out the plot in favor of some new character introductions.
I have played numerous Telltale Games titles over the years, and there are certain trends I have noticed along the way. Usually the first and penultimate episodes tend to drag a bit, for example. While I cannot yet speak for the latter scenario, I have to say I was very impressed with how Batman: The Enemy Within - Episode 1: The Enigma kicks things off.
While there are some technical hiccups that occur here, The Golf Club 2 still offers the best round of play available on any platform currently. If you can look past those concerns, fans of the sport should find a great deal to enjoy about this latest offering in the series.
SENRAN KAGURA Bon Appétit! - Full Course is part of a rather interesting world that usually features fighting games, but this spin-off of the series is a rhythm based title. I honestly had no idea what to expect here, as variant games like this can be incredibly hit and miss, but I'm happy to say that my time spent with this one was enjoyable more often than not.
Necropolis gets off to a good start, evoking the dark feel of the Souls games while adding in some unique roguelike elements to boot. One does not generally associate the word 'accessible' with either of those two inspirations, but by and large Necropolis actually has a surprisingly low barrier of entry. However, over time that accessibility gives way to a somewhat shallow and ultimately less satisfying experience than the games that clearly inspire it.
To its credit, Toy Odyssey: The Lost and Found gives the player a ton of different things to do and the sends of progression, steadily scaling difficulty and procedurally generated levels give the game incredible amounts of replay value. Toy Odyssey is not a perfect game, but the good does outweigh the bad overall.
There is something fundamentally creepy about Event, which is an adventure game with a first person perspective. It is very narrative-driven and also quite short, which may have some people scratching their heads at what the fuss is all about. The thing is, it offers you a connection to a character and the way you own the relationship that is built is both unique and deserves the time to properly explore it.
LEGO Star Wars: The Force Awakens is still a very solid game, with a lot of appeal for fans of action games looking to have some fun without having to learn a bunch of systems or battle an overly challenging difficulty curve. If you are a fan of the Star Wars source material? All the better - you will likely enjoy your time with the game even more. I applaud the team for doing some unique things with the game to try and change the pacing up and offer new systems to the players, though some of the innovations work better than others. Still, there is an undeniable charm to the classic gameplay, humorous situations and outstanding overall presentation both visually and from the voice actors.
10 Second Ninja X tells you just about everything you need to know about the game in its title. The story is about as quick and nonsensical as one would expect, but the game itself is a flurry of reflex-testing goodness that is addictive as its is frustrating.
Overall, this game is a great entry into the series, with very few flaws. With the addition of Hunter Arts and Styles, you can customize your playstyle in a large variety of ways, with over 50 combinations of Hunter weapons and styles, not even counting Arts. With a few additions of new monsters, and a large selection of older beasties, there’s more than enough content for this game to be a flagship title, and it’s certainly a must-buy for anyone that loves Monster Hunter, and definitely worth looking into if you don’t already love the series. With a wonderful set of visual upgrades, and even some new challenges to overcome, there’s no reason not to pick this game up.
I simply didn't like this game. I went into it with high expectations, after having loved playing through the first game past its prime, and ended up being utterly disappointed. Between the numberous gameplay problems, between combat feeling weak and clunky, movement being gutted in favour of a progression system, and the open-world making the game repetitive, this was not something I found almost any fun playing. It's not the worst, but there are so many things done wrong, and so little done right, it just wasn't an experience I could personally enjoy, and I wouldn't recommend it unless you're a die-hard fan of the series.
At the end of the day, Mighty No. 9 is simply an average game. That is not a terrible thing, it is not what I would call a bad game. Certainly the hype surrounding it helped to elevate expectations that it did not and probably could not have met, so tossing aside the Mega Man comparisons and taking Mighty No. 9 for what it is? You have a bland-looking game with some interesting mechanics that deliver some entertainment without doing anything to make itself a memorable experience. There are worse things than that, but there are also better.