Lane Martin
It's got style, it's got grace, it's going to punch you in the face.
Seven: The Days Long Gone does a few things very well, but none of them involve the mechanics or gameplay at all.
Atelier Lydie and Suelle: The Alchemists and the Mysterious Paintings succeeds in important ways, but a lack of polish really takes away from an otherwise great experience.
Yakuza 6: The Song of Life is everything I want in a Yakuza game, plus a baby… and a cat café.
A neat game that would be better on mobile than literally anywhere else.
Nioh slips onto the PC and is as great as it was on the PS4, with DLC and some minor control issues.
Good addition to an already good game, just don't expect any real change ups to what came before.
Another Lost Phone: Laura's Story is the follow up to A Normal Lost Phone and it may actually be worth a look, but not for the reasons you are likely to suspect.
While the game is nice to look at and can be fun to play, the technical issues and objectification of its characters keep it from really shining.
Last Day of June wants you to feel a certain way, but the way it goes about it is clumsy and haphazard, and the visuals are unsettling.
A fun procedurally generated rpg adventure with a punishing difficulty that will require multiple playthroughs.
A moving and earnest independent adventure game. My favorite thing I've played all year.
A hit or miss story with a solid battle system, a cute art style, and some interesting ideas.
An unforgettable world, an indefatigable enemy, a somewhat meaningless protagonist, a really good time.
The Long Journey Home is an interesting exploration game that succeeds in a lot of ways, but never really seems to shine.
Expedition: Viking is a fun slightly strategic RPG that utilizes an interesting theme to great effect. Unfortunately, it doesn't take enough chances to really be memorable.
Sniper Ghost Warrior 3 is good at sniping, but is hampered by needless open world mechanics and poor design choices.
Forts is a fun 2-D RTS with some interesting new mechanics thrown in. It suffers from a few bugs and an unnecessary story, but is generally an entertaining experience.
Hacknet: Labyrinths does everything the base game only better and harder. There are new tools and more story to look forward too, but it ends up just being more Hacknet, not that that's a bad thing.
Thimbleweed Park is an excellent experience made by masters of their craft. Every speck of it drips with quality and care.