Kyle Bradford
Sociological questions about mental illness and crime, unethical romantic relationships, and mysterious world building all combine into a game that demands you to think in ways many others do not.
Once you’re over the initial shock of visual differences you’ll come to find Exist Archive is essentially a third Valkyrie Profile game in almost every possible way
It’s surprising to see such little care done [in the console release], thanks to the age of the original PC version
While plenty of levels will look like a Super Mario Maker level from hell, they more often than not are so intuitively designed that you may understand its complexity before you even realise it
Momentum requires pixel perfect movement and precision to the point of insanity. The only option for progress is through trial and error. Over and over and over
While [NotCoD] does offer a campaign mode and a similar ‘zombies’ mode, both are completely unaware of what makes shooters fun. Or maybe it’s just that they don’t care
The characters give Lastfight its personality, thriving off of its wacky cast and even wackier move-sets
Multiple times the game offers you situations that feel almost impossible, until reaching that 'ah-ha!' moment where everything just clicks. It's these moments that every puzzle game strives for, and The Sun and Moon expertly crafts many of them
Whether you’re playing with your children, your significant other, or a room full of friends, Abraca is a tool to bring people together
Visually surreal, [Space Moth DX] feels like the cover art of an Atari 2600 game brought to life