Jamie Parry-Bruce


34 games reviewed
74.4 average score
80 median score
64.7% of games recommended
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…for a guy with a wife, a one year-old, two cats and a full-time job, Albert & Otto is not striking the right balance between mindfulness and just actually cluing me in as to what's going on

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I can safely say that Legacy of the Void definitely delivers in terms of its story and is a fitting end to almost two decades of storytelling

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Jan 7, 2016

Punishing doesn't even begin to describe FIM Speedway 15

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8 / 10 - Rogue State
Jan 24, 2016

There are no points for playing Rogue State like a Lib-Dem backbencher

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Jan 27, 2016

It's a widely held belief that good sound design can make a good game great, but the sound design in Homeworld: Deserts of Kharak makes a great game incredible

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3 / 10 - Fat City
Feb 2, 2016

[The planning phase] of Fat City is easily the most fun but, to be fair, it’s never really a challenge

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Feb 5, 2016

The thing that really stands out about Rise of the Tomb Raider is that you care about the characters at all

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Feb 26, 2016

[The Town of Light is] a game that tries to open people's eyes to the very real problem of mental health

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Mar 7, 2016

Fights happen quickly and can get out of control rapidly if you're up against more than a few enemies at a time

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6 / 10 - Heaven's Hope
Mar 10, 2016

[Heaven's Hope] is a great looking game, with graphics that sit somewhere between water colour, caricature and stop-motiony 2.5D

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8 / 10 - Dreii
Mar 17, 2016

It's the collaborative effort between you and perfect strangers half a world away that really sets Dreii apart

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Mar 21, 2016

Day of the Tentacle masterfully displays myriad forms of humour in every single scene so there’s something there that’ll appeal to everyone

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8 / 10 - ADR1FT
Mar 28, 2016

Possibly the most impressive aspect of Adr1ft is its graphics… A destroyed space station has never looked so good – especially not one that you can float around in

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May 4, 2016

Right now, Stephen’s Sausage Roll is the sixth game in the long (loooooong) list of games and tools featured on Stephen’s Increpare Games website, all of which he’s created himself within an incredibly short space of time. The vast majority of those games are free – and I’d urge you to check them out – but Stephen’s Sausage Roll is not. It’s one of the very few things that Stephen’s created that you have to pay for. But you should; it’s worth every penny. And not just because it comes with ketchup.

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May 10, 2016

TASTEE ensures that the full range of tactics are accessible but also keeps you on your toes, forever trying to second-guess your opponent

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May 27, 2016

Chronicle: Runescape Legends is not just fun but good-looking, easy to play and incredibly addicting

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Jun 26, 2016

Planar Conquest… probably isn’t going to sit well with you unless you’ve already amassed a serious number of hours into these types of games before

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Jul 6, 2016

The gameplay really is king when it comes to games like this one but Space Run Galaxy‘s characters are what gives the game its heart, complete with a little interstellar mystery

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Jul 7, 2016

It's clear that the combat is secondary to the story and serves as a feature rather than an integral mechanic

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Jul 27, 2016

The question of morality seems to be at the heart of This Is The Police, but the game doesn’t always seem to understand exactly what it’s trying to say

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