Martyn Locker
Antab Studio provides living proof that style should not come before substance in an eye-catching albeit below average shooter which would've felt at home on the PlayStation 2.
Bus Simulator 21 offers a cathartic toy box for the most dedicated of bus fanatics, with dozens of hours of gameplay hidden beneath its flaws. Unfortunately, it misses the mark too often and in too many ways to warrant a recommendation to anyone outside of its extremely niche audience.
Kadokawa's interpretation of Rodea the Sky Soldier on Wii U misses the mark on so many levels, and it's a prime example of how to butcher a solid idea for aerial action.
Blue Fire had all the potential to become a top-notch Zelda clone for PlayStation's audience, but misses the mark significantly with dated level design, unwieldy controls and an unforgiving checkpoint system.
The Plane Effect tries its best to be interesting but unfortunately fails to provide any entertainment value in what's ultimately a pretentious, self-centred affair. Gaming is supposed to be a form of escapism, yet this one simulates the depressing tedium of a 9-5 cubicle job a little too well.