Richard Seagrave
Don’t like that the pre-set Horizon Festival event wants you to use off-road vehicles? Change it. Make your own so that you can use your favourite car
With Pro Evolution Soccer 2017, every pass, tackle, through-ball and shot feels authentic. It feels like you are in control of the ball
Repetitiveness is undoubtedly God Eater 2: Rage Burst’s biggest issue. The mission structure is repetitive, the basic combat system is repetitive, and even your actions within the hub are repetitive
The action is expertly metered against moments of exploration and light puzzling, creating the right balance of highs and lows that promotes extended bouts of gameplay
Many of the puzzles, for instance, are poorly conceived or utterly obtuse, and there's an awful lack of direction that frequently puts a halt to your progression
It's a real shame that Assetto Corsa is stuck with uninspiring modes and presentation issues as the actual act of driving is engrossing and rewarding
The trouble with Hyper Light Drifter is that it's frequently just too obscure and too difficult to truly enjoy
What's truly unique about Ninja Pizza Girl is its emphasis on conveying an anti-bullying message
At times some of [the dialogue choices] are just so ridiculous or inappropriate that they just have to be seen to be believed, adding some risqué humour to the proceedings that is sure to make you laugh out loud
If you’re looking for a challenging yet rewarding experience with an ample serving of humour, then 10 Second Ninja X comes highly recommended
Super Mutant Alien Assault has a lot to offer in terms of pure, unadulterated arcade action
There's a decent variety of attack options on offer but it all ends up feeling just a bit too chaotic
Song of the Deep is undoubtedly at its best when you’re out tackling the many puzzles and problems that stand in the way of story progression
If it wasn’t for the sheer zaniness of its characters and its fast paced nature then JoJo’s Bizarre Adventure: Eyes of Heaven‘s limited combat would fall flat on its face
It all makes for a game that is often tense, with the need to think fast and keep on your toes if you want to avoid being swarmed and mauled by groups of enemies
Whilst it’s commendable that there are technomancy skills as well as three fighting styles at your disposal… the fact that the combat is so clunky and frequently unbalanced means that it’s best to just settle on one at the outset and stick with it
Nearly everything is a little more unusual or complicated than your standard RPG, but it's familiarity means you pick things up as you go along
Despite being yet another zombie game, Deadlight still feels fresh and unique thanks to being played entirely on the 2D plane
Forgetting about the repetitiveness and lifelessness of the environments for a moment, it's clear that there's strong art design behind it all, combining clean lines with bold colours to create a world that feels clinical, cool and futuristic
Variety is the spice of life they say, and if true, Trials of The Blood Dragon could very well be the key to immortality