Vikki Blake
Watch Dogs 2 is a solid, satisfying sequel that successfully addresses the weaknesses of its predecessor.
Daniel Fortesque's tale is retold with style, but the fundamentals frustrate.
A smudge of systems from other Ubisoft games fail to coalesce - and sometimes are plain crippled - in this weak open world shooter.
The humour is even more annoying, the guns even more amazing and Gearbox's shooter is more divisive than it's ever been.
As the credits roll on this brief but powerful experience, you'll realise a lot is left open to interpretation. For some, that's to be expected. For others, it'll be infuriating. Prospero rarely seems to be in a hurry – even when he bloody should be – and as such, his plodding pace is very much a gamer's Marmite; you'll either love it or hate it… but good grief is this a mystery worth solving.
Without saying a word, FAR: Lone Sails conveys a poignant tale of hope and perseverance, masterfully balancing style with substance for an experience that feels every bit as sublime as it looks. Sure, you could grumble about the shortness of the experience, the occasionally obtuse puzzles and the very, very minor control issues, but these problems dissolve away once you're invested in the journey. We highly recommend that you give this a spin.
Two players, two developers, but half the story: this spin-off isn't firing on all cylinders, but the combat is still hugely satisfying.
A brief, frequently beautiful meditation on mental illness that can be overly blunt in its messaging.
A slick psychological horror plagued by poor pacing and infuriating instakills
So much of this promising collaboration between id and Avalanche is unremarkable - but it's salvaged by bloody, brilliant combat.