Aran Suddi
Aran Suddi's Reviews
There's nothing quite like GNOG out there in design terms , with each monster puzzle box giving the impression of being a toy. The VR aspect is a really nice option that enhances the experience too. However, while GNOG looks and sounds great, it doesn't generally offer much difficulty, instead happy to almost point out the answers to you. A charming but short and simple puzzle game, it's nice and accessible to everyone.
What Remains of Edith Finch is a short experience, but one of the best that has been released in recent memory. Giant Sparrow rose to prominence with The Unfinished Swan and here the studio has cemented itself as one of the best at constructing narratives intertwined with engaging environments. Both a celebration of life and a commentary on the tragedy of death, What Remains of Edith Finch should be experienced by as many people as possible.
The relatively unique Georgian setting and the brewing civil war are all but set aside for a by the numbers story of revenge and betrayal, while Jon isn't a very likeable protagonist. The various bugs and crashes also need to be addressed in future patches, as they can ruin the experience. Sniper Ghost Warrior 3 has the sniping down to a tee, which should be expected with the number of years CI has been working on the series, but the surrounding package could be better.
Late Shift is a decent FMV title with a cast that puts in a lot of effort to make their characters believable. It's let down by some glaring plot holes that don't stand up to scrutiny. There are seven endings, meaning that some of the choices made do matter, while others feel a bit like filler and don't seem to change anything. The ambition and the actual cinematography is there, but the writing really needs some improvement to push Late Shift toward greatness.
The Disney Afternoon Collection is a well compiled anthology of Capcom's classic Disney games. There's been a lot of care put into the collection and the extra modes have been implemented very well, but there are a couple of issues that could do with ironing out, such as the slowdown in certain sections. It'll be a blast of nostalgia for those who played the games when they were first released almost 30 years ago, as well as fun for a newer audience.
Full Throttle Remastered is essentially the perfect rework of a classic. Barring a couple of minor issues, LucasArts' old title has been brought up to modern standards by Double Fine, boasting a brand new look that gives a lot of vibrant detail while maintaining the things that earned Full Throttle its reputation in the first place. It's clear that Double Fine put a lot of effort into this project, not least because of how important the game is to Tim Schafer, but it's a great game regardless. Whether you're a seasoned veteran or an adventure game newcomer, if you're looking for a game that provides a fun experience with a well executed story then you should get Full Throttle Remastered.
Blackwood Crossing does a great job with telling a story, but it’s lacking in lustre as a game. The surreal setting, the believable characters, and the plot are all highlights of Blackwood Crossing, and if that is what you’re looking for to wile away a couple of hours, then I recommend it. If you’re focus is purely more on the gameplay side of things, it may be worth waiting for updates to roll out to address issues like movement and fiddly interaction. PaperSeven’s first release shows a studio that has promise in storytelling, but it just needs to fine tune the gaming side a little bit more.
Thimbleweed Park is a game that will resonate strongly with those who enjoy adventure games, and especially fans of some of the older games in the genre. It is a labour of love and that’s something that shines through the game. There are points though where some puzzles can feel a bit too obtuse in relation to their end goals, leading to a bit of frustration, though that can be countered with the casual mode. Thimbleweed is a strong entry to the adventure genre from the minds of those who helped cement it, though it can be tough at times.
Old Time Hockey is a slog that tries to masquerade as a pick up and play arcade hockey title. Throughout the main campaign you feel like you’re dictated to play in a particular way instead. The devs have done everything right with the presentation and the commentary yet slipped up in creating a fun game. Arcade hockey games from a decade ago, even two decades ago, laid the perfect foundations to build upon but it feels like the devs of Old Time Hockey wanted to dig those foundations upon and build a series of poorly signposted office blocks where the ice rink used to be.
Loot Rascals has potential, but the over reliance on luck and a lack of any real progression lets it down some what. I appreciate what Hollow Ponds is attempting to do with the game but without any tangible feedback that you’re improving it can feel like effort and time is being wasted. Still, the gameplay is actually fun, and the on-the-fly strategy aspect utilising cards is a system that has been implemented well. Loot Rascals looks great and plays well, and its style will appeal to some. If you want a game that is challenging, humourous, but very reliant on luck then Loot Rascals is for you.
Torment: Tides of Numenera is a game whose plot, with its well written characters and plentiful twists and turns, could easily hook you in. However, it’s a game that is currently fundamentally broken on consoles. Despite the technical flaws, the plot definitely grew on me and it would be great for others to be able to experience it, as well as the world they’ve created, but until the game is fixed on a number of fronts, Torment: Tides of Numenera is hard to recommend.
Psychonauts in the Rhombus of Ruin is a really good crack at a VR title by Double Fine. The characters will feel familiar to those who have played Psychonauts, but those new to the series will not feel too lost when following the story. However it is a short title that feels like it could have done a lot more with its intriguing setting, and while the tracking was on point most of the time there were moments where it could have been better. Rhombus Of Ruin is a fun experience and provides one of the best produced PSVR titles so far, but it ends a bit too soon.
Linelight's simple design philosophy has managed to spawn one of the freshest puzzle experiences to grace the genre in recent years. The minimalism you see hides well the depth that some of the puzzles require, though the timings for some of them can be a tad too precise.
Dexed is a valiant first attempt by Ninja Theory in the VR space but it suffers like many other early VR titles by feeling more like a tech demo than a full game. When you factor in the price, you are getting an okay package, but it’s unlikely you’ll want to head back once you’ve played through the stages on offer for a few hours.
Knee Deep isn’t an adventure title worth playing, lacking any real hallmarks of the genre. The few puzzles essentially solve themselves, there is very little player participation outside of dialogue choices, and the plot is so bloated with forgettable characters that you lose track of who is who. It seems like the best ideas were poured into the design of Knee Deep, creating a well made digital stage show with voice actors who put in a decent performance. Unfortunately if Knee Deep was a real theatre show I would assume that the final curtain would fall quickly.
2064: Read Only Memories is a title that will appeal to a niche corner of the gaming public, with its focus on a murder mystery wrapped in discussion of social issues. It’s also feels like quite a passive experience compared to other games that are in the same genre. There’s interactivity with objects and solving puzzles, but being dialogue heavy may put some off. The story of 2064: Read Only Memories is decent however as is the voicework, and there is replayability through making different choices. 2064: Read Only Memories may be much more appealing to those who are fans of visual novels, and if you are then you’ve got a good plot to get involved in here.
It’s clear to see WayForward put their Kickstarter funding to good use. Shantae: Half-Genie Hero features some of the best platforming of recent years, and it’s easy to recommend to anyone that’s a fan of platformers or Metroidvania style games, though a couple more levels to combat the game’s repetition would have been perfect. Wayforward will have to settle for almost reaching that mark instead.
The first few months of PlayStation VR have delivered a vast range of experiences, but I have to say that Werewolves Within is my personal favourite. It’s such a basic concept, but how it’s realised brings players together in a way that’s rarely done in videogames. The community is fantastic and helpful, the rules are easy to pick up, and soon enough you’re mixing it up with people from all over. While there are some bugs that Ubisoft need to iron out Werewolves Within is a must have title for anyone who owns a VR headset.
The Little Acre feels like an introduction to a much grander series, and to the adventure game genre as a whole. If you or someone you know is getting into the genre then The Little Acre is a good way to ease them in, but if you have some experience with point and click adventure titles then The Little Acre will prove to be no challenge whatsoever with its simple puzzles. Pewter Games’s title has all the ingredients for a great game but it is let down by a plot that feels cobbled together and a very short play time.
Playing pinball in VR almost feels real. It’s such a simple way to show off the capabilities of VR, and while everyone will have their own table preferences – not all are that amazing, to be fair – there’s such an immersive quality to Pinball FX2 VR.