Thomas Hughes
Zarvot is a unique experience that's right at home on the Nintendo Switch. It's commitment to manic, arcade shooting is one of its biggest strengths, but this unfortunately highlights the game's weaker elements, namely the platforming. The narrative is ultimately the stand out feature here, as the nuanced character writing highlights the surprisingly profound overarching narrative in a way that keeps players engaged.
Tetris Effect combines the simplicity of Tetris with an evocative and awe-inspiring mixture of music and visuals to create an experience unlike any other.
feel like there's a lot of potential to be found in GARAGE: Bad Trip, but the poor controls and lacklustre sound design spoil an aesthetically interesting game.
The city of Kamurocho is packed with interesting characters, fun activities and a number of excellent diversions, all backed up by a solid narrative that throws up as many surprises as it does heartwarming moments.
With only a few small niggles to complain about, Yoku's Island Express successfully merges pinball and platforming without ever making the former feel like a gimmick. Its beautiful presentation and fun, engaging exploration blend together to create a truly unique experience.
Wizard of Legend is a welcome addition to the library of procedurally generated roguelikes, offering players a challenging arena-based dungeon crawler with unforgiving combat and a vast number of abilities to choose from. Occasional performance niggles can ruin the experience, but they are few and far between.
Where most games excel in one single area, God of War manages to deliver on every front, providing players with one of the best experiences we've seen so far this generation.
Intelligent puzzle design, striking visuals and a soundtrack straight out of late 90s raves make for one of the most interesting titles I've experienced so far this year, even if it is occasionally marred by difficult and frustrating puzzle design.
While many will look at Solo and see a gorgeous art style, those who play it will experience an introspective journey about love. Its delivery of core themes can be a little vague at times, but Solo is one of the most charming titles I've played in a long time.
Spellforce 3 is an ambitious game that manages to blend fun RTS segments with traditional isometric dungeon exploration in a neat RPG package.
A lot of Caveman Warriors' design feels outdated; it's a title that relies on mediocre action-platforming, on top of average cartoon visuals and a simplistic combat system. It never goes out of its way to impress you, but it also won't leave you wanting more.
Tennis in the Face is not going to amaze or disappoint players, it's a serviceable physics-based puzzle game designed to provide a short, but challenging experience.
The bloated and often confusing narrative might be a bit too much for those that aren't already fans of the Fate series, but for those willing to brave the ridiculous amount of dialogue a satisfactory Musou game awaits them underneath.
For those who want a challenging platforming title on the PS4, DeadCore is right up your alley. For casual gamers out there, I would recommend going elsewhere.
Death Squared is an intelligent puzzler that challenges single and multiplayer gamers alike.
Everything in Touhou just feels pointless; the story is drab, the combat is flat and and the action elements are uninspired. I understand it's a fan made game but I really struggle to find anything to compliment here. I can even imagine fans of the series struggling to like it, which is pretty much the nail in the coffin. Honest opinion: Avoid this like the plague.
Dragon Quest Heroes 2 is undoubtedly a step in the right direction, but it doesn't feel like a big enough leap. There are minor gameplay improvements that result in a more unique and refined experience, but at it's core the game is still struggling to pull itself away from the Dynasty Warriors series.
For fans of the series and newcomers alike, Shin Megami Tensei IV: Apocalypse is a quintessential JRPG experience, and one that only has some very minor issues.
theHunter: Call of the Wild is a game that will appeal to those who have a genuine passion for hunting, but due to the general lack of content, a poor UI and the horrendous movement speed, I don't think those outside of the hunting world will enjoy it.
A reliance on meta-jokes and pop-culture references, alongside irrational puzzle design leave this point and click adventure falling short of its true potential. Fans of the genre will likely find enjoyment here though, if only due to the obvious inspirations behind the game.