Owen Chan
- Pokemon Platinum
- Final Fantasy Advance Tactics
- Monster Hunter Generations
Owen Chan's Reviews
The execution and delivery whilst not matching the predecessor, still maintains the momentum whilst giving the main campaign memorable moments with the snap shots of narrative bringing the best and cutting the worst. Road to Boruto does this and more, easily rivaling Full Burst. A fitting end and purchase for fans of the franchise.
Aside from the repetitive gameplay, this is a game that Fate fans will absolutely enjoy playing and exploring in an officially released Fate game, since the Stay Night visual novels don’t seem to be coming out anytime soon, including the several other games that spawned from this franchise. From a gaming perspective is a flawless execution of what a Servant would do against an army, but is mechanically challenging.
Whilst not an outstanding score, this game is still fun and I had a blast reviewing it. The pacing of the battles make it very accessible for the general player without much experience with strategy JRPGs. But with the mundanity of certain aspects of the game, pacing being off and with its current RSP. It’s hard to recommend unless on sale.
Whilst this should really have a 7.5 score, because of how polished and self fulfilling it is as a Senran Kagura game. I can’t justify a lower score unless rating it as a game for everyone. Even if the fan service is a little over the top, it’s too tongue and cheek to take seriously.
End of the day, it’s just a rehash of the second iteration of the original Japanese launch, but more feature complete and features better illustrations than the Steam version. Give this a whirl if you’re interested in trying a solid J-horror game. Otherwise maybe just watch the Anime OVA, live action movie or read the manga that’s currently being published by Yen Press.
Whilst a near perfect Monster Hunter in my eyes. If it contained better quality of life implementations to reduce the plethora of loading screens and responding to quests (which could be done in a single menu/mail system). This could be an easy ten, otherwise I’m shaking in anticipation for generation five, the Hollywood movie currently in production, Double Cross and Monster Hunter Stories coming to the west (hopefully).
A game for the kids, an incredible game that doesn’t outstay its welcome. With a strong sense of style, Shu takes the action platformer genre into its own stride with ultra shine polish and melodic music that’ll warrant listening outside of playing the game. This is a game that’ll age well for its solid game play.
Fun and entertaining with its eclectic mix of indies (never heard any of them if I’m honest), give a miss if you’re searching something that’ll give you a proper run for your money song choice with high BPM songs - since some stretch to a slightly unbearable 70 BPM.
Having not watched the Anime in the hopes of not spoiling the game’s content, I’m thoroughly blown at what Steins;Gate does with its narrative. Whilst not all characters were incredibly likable with some characters being very cookie cutter archetypes, it’s well written and translated content makes it one of the most recommendable visual novels to play! Let’s hope the rest of the Science Adventure gets released.
Not much has changed since posting my first impressions, completing to the iconic “Sasuke Recovery Mission” story arc (AKA “Valley of the End”). Gameplay issues persisted but remained enjoyable, with the content available being frustrating it’s not something I’ll continue playing. Hopefully the game fleshes out the base components, but if you want to experience a solid tactics style game, you couldn’t do better than look at Naruto Online.
Definitely a worthwhile game to pick up if you’re even remotely interested, featuring a really solid story and combat, this is a time sink and a half of content. Throw in the variations of combat style of the six melee and four ranged weapons and you’ll have a blast against the likes of Vajra, Hannibal and Quadriga! Now to jump into it and lose my life for the hunt
This a game I could easily recommend to anyone with its mechanics being simple but complex enough to provide a decent challenge, it would be an awesome addition if they were to implement a tool system to make and play custom levels, almost a Mario Maker in that regard. It's great from start to finish and provided an incredibly consistent experience that made me want more. If there's a sequel or a dev studio I'd keep an eye for a solid you couldn't do worse than to keep tabs on Fiddlesticks Games
There isn’t much to write about this, it’s a solid game that’s really fun as a co-op game for a games night/party and a nice family game after the Sunday roast. Video options weren’t key for me, especially if it’s not demanding on the system. But, the caveat to the high score is if it were have sold itself purely as a single player game and at the same RRP, then it might have the issue of being undercooked.
Although not for the light hearted with the RNG artillery fire and the cat and mouse like combat trade off, which can lead to the game falling slightly short of forgiving. Nonetheless, this is a game worth recommending as a short experience with the story being like mini episodes of conflict and silliness. But remember, war never changes no matter how cute things get.
Honestly, I might be pushing it with the gameplay being lackluster and the abundance of loading screens, but this game deserves credit where credit’s due. I may not have connected with it emotionally, the style of story told - whilst not for everyone - is something I’m sure will hit home or strike a chord for some people and whilst I didn’t focus on the value of loss. It definitely gave me food for thought of expressing a narrative that felt genuine and earnest.