I guess if the story and writing was sacrificed, it went to making a more concise and impactful gameplay with the addition of three new weapons into the series and the promise of additional content until Summer. This is a game that keeps in line with the previous entries. It's like that younger sibling who's managed to be more skillful and prettier than the elders, except for the rampant use of duct tape for clothes.
Honestly, if the Low and High Rank portions wasn't as polished and an incredible experience to go through. This score would be 7/8 margin just because compared to previous games, the rotating event quests, RNG investigations for RNG loot, reduced weapon and quest pool, and less challenging solo player end game. But, with the incredibly constructed world, incredible combat experience, and cohesive experience. The downpoints are more just demands for more content.
I would give this higher, but I know later down the line and looking back this is by no means a 9 or even 10 in terms of the game's scope. But if the writing kept its pacing from start to finish, it would've matched the astonishing soundtrack, blistering court cases, impeccable murders, and superb characters. Now if you'll excuse me, I have to find myself a tissue for the tears I shed to those lost in this Killing Game.
If you've never played a previous Ys game, like me, this is a great game to experience despite the long history and number in its title. Lasting just over 40 hours for me, this is a relatively easy recommendation for even none JRPG fans who prefer more mechanically driven games.
For some people this is more a 7-8 game. But when its main feature is arcady without substantial main or side content. This is a game that is best appreciated as a recommendation for those looking for a short solid gameplay experience. As opposed to a game-changing, eye-opener of a title.
Not quite a must buy, this is an easy recommendation nonetheless. Especially for those in the mood of a 2D Anime fighting game that isn't Fighting Climax or other crossover fighting game. Obviously Arc System Works has their other iconic series, but this fighting game is up to snuff and definitely deserves a look. Even if the name reads like a weird out of the wood works isekai Light Novel.
Scoring any lower would be a bit far for what the game offers and does. It's like baked beans on toasts: nice and filling, but you wouldn't call it a proper meal. If you're into your “Rogue type” games, looking for something short, snappy and quick. This is a game for you. Personally, this just isn't my cup of tea with what it does.
Being rather positive of the game, it manages to stick the landing thereabouts with the narrative told and its escape room like puzzles. Even with the complaints of spoon force feeding, it gives the player enough leeway to think about world. With the abstract take working well, just not as fully realised as some might expect.
Honestly, if this was a slightly longer experience this could easily top my expectations of what a gold standard of VNs should be. But, when factoring the length and cost, as well as the main demographic. This is a fanservice game through and through. For better or worse.
Whilst Kamio Recoil isn't broken, the game fundamentally lacks any form of core mechanic that feels polished or gameplay loop that will bring the player into any form of flow. With partly stunted game physics and level design, this is a game that's passable at best.
The execution and delivery whilst not matching the predecessor, still maintains the momentum whilst giving the main campaign memorable moments with the snap shots of narrative bringing the best and cutting the worst. Road to Boruto does this and more, easily rivaling Full Burst. A fitting end and purchase for fans of the franchise.
Aside from the repetitive gameplay, this is a game that Fate fans will absolutely enjoy playing and exploring in an officially released Fate game, since the Stay Night visual novels don’t seem to be coming out anytime soon, including the several other games that spawned from this franchise. From a gaming perspective is a flawless execution of what a Servant would do against an army, but is mechanically challenging.
Whilst not an outstanding score, this game is still fun and I had a blast reviewing it. The pacing of the battles make it very accessible for the general player without much experience with strategy JRPGs. But with the mundanity of certain aspects of the game, pacing being off and with its current RSP. It’s hard to recommend unless on sale.