Maybe the problem with The Witcher Adventure Game is that it's just too much like the board game which was meant to be played with four friends together in a room, narrating their actions to each other while making inappropriate jokes about Triss. Playing this version just feels too solitary and mildly tedious. For fans of the board game only.
Overall, this first episode is a fantastic introduction to the genre's take on the Borderlands universe. While there are the occasional long periods of player inactivity, they do little to distract from the engaging story and characters, especially as you'll spend most of this time laughing. If this is what Telltale has to offer for episode one, then I can't wait for the rest of the series.
Rather than combining the two genres into a perfect blend, Phantom Compass has diluted both before mixing them conservatively. Rollers of the Realm is more gin and tonic than anything else: refreshing, quite enjoyable for the short time it lasts, yet some will find it's not to their tastes. It may not be a perfect amalgamation of Pinball FX 2 and Dragon Age, but RotR is still an above average game with a unique concept and good value for money.
Ascension is certainly the best Space Hulk video game to date - by a long way. The troublesome UI and difficulty may put some off, but these problems certainly don’t detract so much from the game as to make it not enjoyable. If you fancy a slow paced, strategic challenge with almost 100 hours of gameplay, then you will love Ascension. While it’s so close to the spirit of the original tabletop game that fans should add another point to the score. Well done to Full Control for making the Space Hulk game I had envisioned all those years ago, now get started on doing a version of Necromunda, please.