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Stefan L


346 games reviewed
74.7 average score
80 median score
69.8% of games recommended

Stefan L's Reviews

Just some guy who, after years of writing for the site, ended up as the editor of TheSixthAxis. Probably best known for wearing toe shoes.
7 / 10 - CounterSpy
Aug 25, 2014

CounterSpy was a game that caught many people's eye with it art style and Cold War setting, but it's great to see that it also has the gameplay to back it up. The mixture of side scrolling stealth with the cover-based 3D shooting is quite an ingenious one, but simple enough that when combined with the randomly generated levels, you can hop into the game for a few minutes and, ignoring a few flaws, find yourself staying for an hour.

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7 / 10 - MotoGP 14
Jun 30, 2014

However, it's let down by certain graphical limitations and a general lack of polish to the presentation. The PlayStation 4 version is very much a transitional release, importantly getting a game out on the new console before starting to refine it over the next few years.

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9 / 10 - Transistor
May 20, 2014

Add to this the strengths of the world that has been created, Darren Korb's soundtrack, the charm of Ashley Barrett's voice, and the clever story that unfolds, and Transistor is a near essential game to own on PS4.

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Splitting Ground Zeroes back into a separate release was always going to be contentious. Thankfully, there is a lot more gameplay and depth than the early reports of the main mission's length suggested and it's full of potential for exploration, fan service and Kojima's particular brand of hackneyed allegories. Unfortunately, there is still too little primary content to justify the £29.99 price tag or even the £19.99 digital pricing for PS3/360, so I can't recommend this to anyone but a die hard MGS fan.

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9 / 10 - Tearaway
Nov 20, 2013

Tearaway is the kind of game that the PS Vita has demanded since launch, something crafted and tailored to its form and its capabilities, but rather than feeling forced, creating an easy sense of wonder fun and inventiveness. Continuing Media Molecule’s push to unleashing our creativity, it also features a story, a world and creations which delight at every turn, no matter how old you are.

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Nov 5, 2013

Call of Duty: Ghosts does a good job on all accounts. The single player eventually goes in a direction which I liked and enjoyed, while the multiplayer holds onto what it does best, with a few tweaks to the formula. It even manages to straddle the generational divide quite well, even though the current machines suffer badly in comparison. However, it is generally more of the same, and really doesn't push itself hard enough to overhaul and redefine what Call of Duty can be.

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