Ross D. Brown
Rocksmith 2014 is the definitive software package when it comes to learning bass, lead or rhythm guitar. It will take a while to get to grips with the visual queues the game feeds you, but once you've overcome that hurdle you'll go from rank amateur to shredding like a pro in a flash.
Cry Wolf has succeeded in doing what seemed like a difficult task, in taking the amazing journey that has been The Wolf Among Us and delivering a conclusion that lives up to the lofty standards set by the episodes that came before. Telltale have weaved a tale that is as emotional as it is engrossing, as complex as it is beautiful, and have done themselves, gamers and the Fables franchise a great service in their telling of this tale.
In Sheep's Clothing is the series' at its highest point. Thoughtful, exciting and with great character and narrative. It finally feels like the wolf is getting close to his prey, and when that final scene ends you'll be left wanting for more. If any one criticism can be leveled at In Sheep's Clothing, it is this: it sets the bar far too high for the last episode!
This is what DLC should be. Masses of content. New options, new maps, new missions, new soldiers, new enemies, balances and optimisations; hours and hours of brand new gameplay. It's all here. It's all good. It's the best that XCOM has ever been.
Smoke and Mirrors is an excellent follow up to a strong start, and while it may not live up to the excitement of the previous episode, it nevertheless makes a worthy successor. Episode 2 will shock with twists, drive the narrative forward and allow the player to steer Bigby through it all in a style that suits them.
The Wolf Among Us: Episode 3 - A Crooked Mile is a mixed bag. It's certainly the weakest episode of the series to date, but it is still an entertaining story that drives the investigation forwards, closing off some leads and opening up others. While it may not be the most thrilling ride so far it will hopefully serve as a launching point for a strong final two instalments.
In replicating everything enjoyable about the old-school, Limbic Entertainment have simultaneously duplicated the old flaws of those same games. With artificial difficulty spikes, lacklustre presentation, and the presence of complicated systems with no explanations offered, Might & Magic X frustrates as often as it entertains. It is the best, and worst, of an old generation.
Rating Monochroma is difficult. As it stands at the time of writing, it cannot be recommended; and it must be reviewed based on how it is now. Fortunately, control issues are something that can (and should) be fixed with a post-release patch, and if that happens then this awkward experience could transform into a beautiful, if brief, journey.