Hamish Lindsay
Overall, Zombie Army 4 seems to be the culmination of the developer’s best attempts to distract you from that very shallow gameplay loop.
Shadowkeep is a big stride forward for Destiny 2, and it shows that Bungie cares about its game.
Bungie fixed Destiny. Massive fixed The Division. Bioware have all the pieces of the puzzle, but right now Anthem isn’t living up to its potential. It’s bad, but not so bad it can’t be fixed.
Battle for Azeroth doesn't bring much else in terms of brand new content.
Sea of Thieves promised to be an exciting sandbox for players to sail the seas and have all kinds of piratey adventures. To its credit, Rare was upfront about what we should expect here – two ships, three guilds and three mission types — still, when the release date rolled round and this full-priced game set sail, it still managed to feel like an early access title.
In the end, Capcom hasn't built this game for me. It's hard and frustrating… but for some, that's exactly what they want. While it may be more accessible to newcomers, this is still a Monster Hunter game made for the series' faithful.
At least the gameplay is fun. Finally.
World of Warcraft: Legion goes a long way towards fixing the issues plaguing the series. While it doesn’t quite squash them all, it’s leaps and bounds ahead of the last two expansion packs in terms of content and all round fun. Even now I can’t wait until I can next dive back in to Azeroth and continue my journey through the Broken Isles.