عصام الشهوان
A rich and diverse experience melding a variety of environments and gameplay styles, one that lacks focus and clarity, especially compared to the previous entry, but one that nevertheless warrants experiencing.
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A fast paced and intense shooter true to the developer's pedigree, with an intriguing and mysterious world, marred only slightly by some control issues and its brevity
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A simple and charming fusion of two puzzle classics, but one that only incrementally improves upon the previous release.
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An ambitious, maybe over ambitious, thrilling ride that falters when it comes to execution. The developer's strength shines through the world building and production, resulting in a unique mix that is let down by a myriad list of technical and AI problems.
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A polished mix of different genres, with an interesting story that loses steam. Still, a unique, though short, experience.
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It might be short and simple, but it's also free, enjoyable and well done, and a great showcase for the system and its controller, and a required trip down memory lane for anyone who grew up on PlayStation.
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It might not be a quantum leap over the first game but this is still a gorgeous game with a lively world, with a fun battle system and exhilarating traversal, and on the PlayStation 5 with its higher frame rate and blazing fast travel this is also a leaner version of an entertaining game.
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A full priced love letter that excels both as a rhythm game featuring some of the most iconic videogame music ever as well as a comprehensive distillation of an incomprehensible series. You don't even need to have played the series to enjoy this; the music is that good.
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An enhanced version of the best hack 'n slash game on the market, with some nice additions that don't necessarily elevate the experience but do enhance it. The only missed opportunity is playable Trish & Lady.
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Classic Tetris with the audio/visual touches we're used to from Lumines developer Mizuguchi. Tetris in its most gorgeous form now with comprehensive multiplayer nodes but unfortunately VR support was lost along the way.
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A brilliant reinvention of the series that still manages to faithfully capture its essence, with an eclectic cast of characters, the star being Ichiban himself. A great entry that goes toe-to-toe with Yakuza 0.
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A decent return to the series even if it doesn't push the series in any way forward. Technically and mechanically flawed but the world and story with its twists and turns is what makes it worth trying.
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A fun, brief adventure that draws on the genres strengths but doesn't really reach the heights of the developer's Until Dawn, never mind surpass it.
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A beautiful and ambitious rich experience, one that could carry a wole anime franchise on its own. The story is not without its fault, but few games even attempt what this game has managed to achieve.
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A unique game still without peer 20+ years after release, with its only signs of age coming from some obtuseness and lack of modern quality of life features, bit aesthetically it's still pleasing and brimming with ideas and soul.
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As a Games as a Service offering featuring cinema's hot new franchise this is a bit of a letdown, not because of a lack of spirit or ideas, but because of a lack of polish and direction.
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A disappointing remaster that removes more than it adds, but this is still a charming and fun game, even if its sheen has been dulled.
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A new direction for the series, one that plays well and is rich in content, but lacks the polish or personality of the best in the genre.
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A plot , dialog and character driven experience just like the original, but it's a slight step backwards where every aspect feels rushed, but it still is an enjoyable and unique experience for those willing to overlook its flaws.
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The island of Tsushima is the star of the game, with its variety and beauty, and myriad of secrets and stories. Coupled with all the interlocking systems and varied options, though making the game somewhat bloated, makes this one of the most well rounded experiences I've experienced.
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