- Bionic Commando
- The Witcher 3: Wild Hunt
Media Molecule made me feel like I opened Photoshop for the first time again, but this time I feel ready to learn all of its tricks and make something amazing, and I sincerely hope others will take the journey to do the same and make the Dreams network a vast universe of creativity.
Whether you’re new to John Cooper and his bounty-hunting gang or an old hand on the quickdraw, Desperados 3 may be one of the most fleshed out mixes of challenging, accommodating, and satisfying tactical strategy experiences around, Western or otherwise.
Monster Hunter Rise was beyond anything I expected. The tried and true grind of Monster Hunter's giant beast battles is alive and performing exceedingly well for the Switch’s hardware. Its formula is also thoughtfully augmented with Palamutes, Wirebugs, and Wyvern Riding, all of which I’d love to see stay in the series after this game.
Cozy Grove is a very different kind of life sim. It’s so cheerful on the surface, but underneath the bark is a process of patience and of letting go the things holding one back or keeping them tethered in a difficult spot. I think for as fast-paced, hectic, and chaotic as our lives often get, there’s something a lot of players could take away from Cozy Grove, and the daily journey with this game makes it more than worthwhile if you’ve got the time and resolve to keep coming back.
It’s been such an incredibly long road for Guilty Gear. I actually cried in joy when Guilty Gear Xrd was first announced, bringing proper 2D fighting back under the reins Arc System Works. With Strive, my heart still fluttered, but for more than just getting a new fighting game in this franchise I so love. I marvel at what it means for fighting games as a whole. Guilty Gear Strive is a whole new level of beast. It represents the most visually gorgeous, the most full-featured, and the most technically sound that modern 2D fighting games have to offer, and anything that hopes to compete with it has quite the work cut out for it.
I often hear folks talk about their "comfort food game" – that game in which they can turn their mind off and just go at it for pure good feels and satisfaction. I feel like Chivalry 2 is that game for me. If it was even just that it’s a game in which I can pulp a folk or two with a big honkin’ sword, axe, or whatever I can get my mitts on to often hilarious effect, I would be satisfied. That said, Torn Banner and Tripwire Interactive have poured no shortage of love into this game’s environments, objectives, classes, and player customization. It’s that dedicated level of support that will keep me coming back to the game and crossing swords for a long time to come.
With its strong cast of characters, complicated and compelling cases, and a good combination of new and classic elements in a good, lengthy prequel story, The Great Ace Attorney Chronicles is courtroom drama I couldn’t put down till I saw a mystery through to the end.