Tim Bissinger
- Super Mario Galaxy 2
- Metroid Prime Trilogy
- Rollercoaster Tycoon
Tim Bissinger's Reviews
Flying Wild Hog has gone overboard with complexity reduction - and sacrificed a great deal of Shadow Warrior's mojo in its return to the series' roots. Although the game isn't even half as long as its predecessors, it wears out noticeably after just three hours, having lost the originality of its brand mark katana, chi powers and weapon variety.
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Who would have thought that 2D platformers and top-down puzzlers could go together so well? Toodee and Topdee makes the impossible possible - and impresses with clever puzzles and a unique game idea over about 100 levels.
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NEO: The World Ends With You is both a sequel and a "reset", a worthy comeback of one of the most offbeat JRPGs and a game that keeps you hooked to the screen for a long time with its eccentric style, rhythmic battles, motivating "gotta catch 'em all" flair and great soundtrack - even if it can't shake off some long known problems.
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Another day, another loop, and with each new timeloop, Deathloop has me even more impressed. This Murder Puzzle on Blackreef is a highly engaging sandbox for experimental players, and a surprisingly complex detective game with its heart in the right place and the loop in every last detail of its DNA.
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It is a delight to see this unusual masterpiece get a second chance! NieR shines in new splendor and new gameplay quality in this lavish new edition - and remains just as thrilling, fascinating and meaningful as on the first day.
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Light and shadow are close together in Lost Words: it tells a touching and tangible story of a young girl's life and embeds it in a gorgeous diary style - but then gets lost in a superfluous and boring sub-story that makes half of the game seem like filler.
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Bravely Default II doesn't deliver more than the bare minimum on all levels - gameplay-wise, technically, narratively and musically - and is thus, despite a still excellent job system, unfortunately one thing above all: generic.
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Is this still Warriors or already Breath of the Wild? Age of Calamity combines the well-known qualities of the Musou brand with charm, design and ideas of one of the best games of the generation - elevating it into a positively Zeldaesque adventure.
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The deceptively idyllic and wonderfully bustling microcosm of PNF-404 also impresses on the Nintendo Switch - just like the intelligently designed strategy adventure behind it. But now it's time for Pikmin 4!
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I am thrilled! Style, speed, synthwave and a lot of substance: Ghostrunner is a spectacular action trip with irresistible flow and optimal playing rhythm. For me, it is a masterpiece that hits several nerves at once with its cold cyberpunk setting, lightning-fast katana action, precise first-person-platforming and last but not least, of course, the driving synthwave soundtrack by Daniel Deluxe.
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Star Renegades is visually and acoustically a pleasure and with its challenging and complex combat system also a playful treat - for me it is one of the highlights of the gaming year!
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Origami King is a wonderful, light-hearted adventure - bound by chains preventing it from unfolding its true potential and creativity.
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Sneak instead of shoot: Desperados III is surprisingly restrained with shoot-outs and classic Wild West action. The bottom line is that it takes over too many features from Shadow Tactics and thus distances itself quite a bit from the core of the template - but it's still really good real-time tactics that will still be fun in 2020.
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Beyond Blue is neither fish nor whale and remains in every respect a trial dive, which as a game as well as an interactive documentary only scratches the surface of the possible. It's not about exploring and getting to know this fascinating habitat by yourself, but, as in underwater tourism, about grazing spot by spot and scanning as many animals as possible on the way. I appreciate the work that goes into Beyond Blue. But the bottom line is that it's just a trial dive with an omnipresent guide.
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This ride on the sine wave is delightful! Wavey the Rocket captivates the gamepad hour after hour with its creative game idea, precise controls and fair learning curve. Apart from tact, you should also have patience, because none of the more than 80 rocket courses is easy.
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The Pedestrian is a highly creative, well-balanced and pleasantly challenging odyssey through the sign forest of a big city - and a real gem in the puzzle genre.
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Pokémon Sword and Shield are cheaply produced, antiquated in every regard and no longer come even close to living up to the great name of the brand. "It's Pokémon" can no longer be an excuse - it's exactly the fact that it is Pokémon why it has to be more than what it is. And right now, Sword and Shield are one thing above all else: two really bad video games.
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In his third appearance as a ghost hunter Luigi experiences his biggest, most beautiful and best adventure so far! Next Level Games stage an incredibly loving horror holiday with the charm of an animated film and an impressive attention to detail from beginning to end. For me, Luigi's Mansion 3 is one of the switch highlights of 2019.
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A powerful Mech construction kit, Daemon X Machina is a dream for all fans of combat robots, but as an action game it is a repetitive occupational therapy. It's a shame that the game design hasn't received as much lifeblood.
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Katrielle's first adventure was well transferred to the Nintendo Switch and extended with some nice extras, but is basically a disappointing Layton, which suffers from its weak story and fluctuating puzzle quality.
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