Biagio Etna
Maid of Sker - in some ways - could be described as a sort of Resident Evil 7 without weapons. A dilapidated house full of puzzles, the backtracking that repopulates deserted areas at first and the general atmosphere, have brought to mind several times the Capcom adventure. Clearly, the technical side pays the price for an immeasurably lower level of production, but in the same way it outlines the strength of its own qualities. Maid of Sker, however, is all about stealth, and while it gives us some tools to distract or block enemies, it doesn't stray far from its initial structure. Had it not been for a dark, kneaded aesthetic and some rather unfortunate game choices, we'd have a little classic on our hands.
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Othercide is a wonderfully imperfect game: you can't overlook the lack of class balance, nor the exasperation of its roguelike nature. This one, above all, is capable of inflicting hits of great playful frustration before the experience and skills acquired begin to shyly overlook your endless ordeals. The game doesn't come to terms with anyone, it proudly writes its rules and dictates its own inflexible laws. Getting in tune with this type of gameplay can provide a unique and rewarding experience. If, however, the roguelike have tired you out or have never given you a particular attraction, Othercide is certainly not the game that will change your mind.
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Hades is a contender for one of the best roguelike in recent years. The extraordinary magnetism that surrounds him, the desire that instills in the player to try relentlessly, maybe even just to read the umpteenth sarcastic comment of the deity on duty, are very valuable features. Supergiant Games' tricks in outlining every little detail of his creature are children of a true and palpable passion. Rare merchandise these days, which no player should miss,
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Taken as a single package Prinny 1-2 exploded and reloaded is not so bad. However, it is impossible to turn a blind eye to the mere porting operation performed by the developers. The two games have been modernized by a bland filter for 2D elements, without any possibility to intervene on the graphics. The result is a slightly blurred image, even in portable mode, which together with the rigid and frustrating gameplay, outline a very lazy and unattractive package.
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A discreet and relaxing action-rpg, which thanks to its model business manages to be a completely free single player experience.
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Foregone, while making the verse to metroidvania and roguelike various, remains a pure and linear action, with solid gameplay and a valuable technical compartment.
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Despite a few small clichés and a merely functional technical department, Amnesia: Rebirth manages to be consistent to the end, offering a profound and terrifying experience. If the woodworm insinuated by a videogame manages to escape from its content by undermining the user-container, then it will have performed the most difficult task: to push to reflection through a silent path of transference and identification, to really live outside the fictitious nightmare that created it.
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A true and fun action, sluggish by outdated graphics and a longevity below expectations.
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A decent horror adventure, entirely based on narration, able to give you a couple of thrilling afternoons (and a little more).
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An extraordinary and courageous restart for the new Sega title, an extraordinary JRPG that lays the foundations for even more prosperous growth.
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A long-lived and scary survival horror, but also sluggish by some naivety too much in rhythm and inventory management
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Hyrule Warriors: Age of Calamity tells a story of growth, friendship and courage, in a technically shaky but fascinating musou context.
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A delicious action/management hybrid, ideal for lovers of Japanese atmospheres and for those who appreciate the two genres that characterize it.
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Chronos: Before the Ashes is a minimalist, imperfect title with a basic spartan aesthetic and a slow pace. Despite this, it is able to give back a vivid sense of discovery and each new ravine or weapon, or power gives us another reason not to detach ourselves from it. The same scenic installation, initially disappointing, fits perfectly with the world hovering between enchantment and technology. A longevity not exactly excellent for the genre and the budget nature that emerges in almost every context of the production, the wings of Gunfire Games, which makes flight worthy of note, but does not go too far.
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An already essential JRPG has been enriched in this latest version with a large number of unpublished content. Unmissable.
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While adding little or nothing to stand out from the competition, Taiko no Tatsujin: Rhythmic Adventure Pack is perfect for fans of the series and Rhythm games.
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An artistically inspired and technically interesting horror, based almost entirely on narration. Those who expected an adventure with a wider scope could be very disappointed.
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While not innovating or distorting the original formula, Ys IX Monstrum Nox still proves to be an eventful and extremely rewarding action-JRPG.
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Olija is a well-made and enjoyable action-adventure; lacking, however, of qualitative touches able to distinguish it from a tough competition. It remains, in any case, a well-made and enjoyable game.
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An ambitious walking simulator, but with a short breath. The narrative premises are excellent and the setting is very suggestive; the game, however, is unable to stand out for the strength of the themes faced or the introspective depth of the protagonists. Brave, but too unripe.
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