Top Critic Average
Publisher: All in! Games
Paradise Lost doesn’t have any gameplay systems to keep players engaged and loses some of its potential because of it, but it does use its space well for its storytelling. It creates an otherworldly setting designed to simultaneously wow and disgust players as they make their way through gorgeous, yet heinous structures designed for evil. The stories within these structures are elegantly told for the most part as they reflect and strengthen each other along the way. Shooting Nazis in the face is almost always a blast, but Paradise Lost doesn’t resort to violence to make its point. Instead, it explores these horrors and wraps that inhumanity around the tragedy of a grief-stricken orphan, a rarity in the medium that demonstrates that how gaming can portray such evil needing to shoot at it first.
An ambitious walking simulator, but with a short breath. The narrative premises are excellent and the setting is very suggestive; the game, however, is unable to stand out for the strength of the themes faced or the introspective depth of the protagonists. Brave, but too unripe.
Review in Italian | Read full review
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