Claudio Chianese
A proper sequel to the original Desperados, and a tried-and-true tactical puzzle from Mimimi, the new masters of the genre.
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Chimera Squad is a kind of XCOM-in-a-box: lighter, simpler, cheaper, and less interesting. Good if you are looking for some quick tactical fun, especially at this price point, but inferior to War of the Chosen in almost every way.
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Age of Wonders: Planetfall brings a new setting, and lots of improvements, to a classical 4X series. The increased complexity can be occasionally overwhelming, but the strategical experience remains top notch.
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Field of Glory: Empire is a complex, deep grand strategy game in the vein of previous AGEOD titles. While great for long-time fans of the genre, its lack of adequate tutorial and its lousy interface could very well scare away new players.
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Three Kingdoms is one the best, if not the very best, historical Total War games. The strategic gameplay is especially compelling, and almost Paradox-like in depth. Still, the lack of variety caused by the limited setting widens the gap with the much more spectacular, and overall enjoyable, Warhammer 2.
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Anno 1800 may be about the industrial revolution, but its design is quite conservative. A boon for the fans of the series, who will find themselves at home with this new iteration of the economic simulator they know and love.
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Surviving Mars is the best extra-terrestrial city builder currently on the market. Micromanagement-heavy and somewhat obscure, dedicated genre fans will nevertheless love it.
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While being a decent game, SpellForce 3 sadly fails in being more than the sum of its part, and offers nothing truly memorable.
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A worthy sequel, visually gorgeous and strategically engaging, that could have been even better if CA embraced a stronger drive to innovation.
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Solid combat mechanics, but a little too light on content to justify full price.
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An old-school expansion pack, improving the game all-around in ways no simple DLC could have achieved. XCOM 2 was great to begin with, and the new content brings it straight to the Olympus of turn-based strategy games.
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StarCraft Remastered is the old StarCraft with a new coat of paint. This is what the fans wanted, this is what Blizzard delivered. The core gameplay remains insanely good, but a lot of mechanics and UI limitations show the age of the game, especially if compared to StarCraft II.
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On console, Aven Colony, with its simplicity and colorful graphics, could be a good introduction to the genre. On PC, a much stronger tradition of city builders highlights sono annoying flaws.
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As far as space simulators go, Starpoint Gemini Warlords boasts a lot of good things: a wide selection of ships, trading, combat, RPG and strategy elements. While the control system can be overwhelming, true fans of the genre will look past that and truly enjoy the experience.
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Endless Space 2 isn't just a very solid 4X game. It's also quite the narrative experience. Every faction has a story to tell, and every game will see you playing to their strengths while learning that story.
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Maybe, Dawn of War 3 isn't the greatest entry in the saga, but it's damn close. A great RTS in its own rights, it lacks a bit of content and some gameplay adjustments to truly climb above its storied predecessors.
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It lacks some features that where present in the old Master of Orion II, and many of the bold ideas Stellaris and Endless Legend introduced to the genre. A playable, fun game, with great production value, but not a game that will stand the test of time.
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Faithful to the Worms tradition, the new Team 17 title, with its bizarre new weapons and vehicles, manages to be a fun experience even in the crafting mechanics aren't the most user friendly out there.
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A great game with a couple of fatal flaws, mainly in the AI department. Patches to the rescue!
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This is one epic game. A great fantasy battle circus, the new CA title is quite the visual experience, while remaining tactically engaging.
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