Nate Lakritz
- The Last of Us
- Uncharted 2: Among Thieves
- Star Wars: Republic Commando
Nate Lakritz's Reviews
Story of a Gladiator offers tight combat mechanics and varied beat 'em up gameplay, but difficulty spikes from level to level introduce a massive grind for upgrades.
Runic Rampage serves as a smooth hack and slash title for those looking for a goofy, low-spec adventure.
Although you're given a solid level of control over individual squads, you have little control over the game as a whole. Nothing about the game reaches out to the player and pulls them into an immersive WWII experience.
I found Project Remedium's aura to be its highlight, and gameplay its downfall. It claims to be story-driven, but there isn't much of a story. Missions are utterly generic without much to enhance the experience in terms of skill trees or equipment. I definitely recommend Project Remedium based on its concept alone, but the gameplay itself is no better than average.
AereA's priority is to make the player feel totally engaged in a mystical world that has been fully committed to representing the power of music. I found myself astounded at how many mechanical holes this game contains when its visuals are so contrastingly stunning.