Some poor design holds The Collider 2 back from being great, and a surprisingly good looking game. While the number of individual missions is high, the differences between the objectives are negligible - play this game is short bursts. Worth a shot over a weekend.
An interesting and superbly told story, with far more emphasis on character and mature themes. Redesigned gunplay makes the combat rewarding in ways it never was before, and large arenas encourage constant movement. Uncharted 4: A Thief's End is visually stunning, and the best we've seen on console. Naughty Dog have produced a fine farewell to one of PlayStation's most beloved characters.
Superb writing and a unique combat system combine to make The Banner Saga 2 something quite special, in the same way it did back in 2014. The larger variety and frequent introduction of enemy types stops The Banner Saga 2 from becoming dull and repetitive. The Banner Saga is fast becoming one of the best series in modern games, with some of the strongest characterisation and world-building in years.
Like it's world, Dark Souls III is a ferocious beast, and what every action-RPG should strive to be. A rewarding experience for veteran players, the kingdom of Lothric is littered with remnants of the past. Simultaneously, it is also the most accessible for new players, with its more prevalent plot and kinder introductory stages. Dark Souls III is everything I could have wished for as a fan, and a marvellous conclusion to one of the greatest modern trilogies.
The big thing to take away from WWE 2K16 is that not much has changed, yet again. The roster is a lot bigger, and features that were missing last time do return, but this game being back in line with your 2014 release isn't something we should be thankful for. The fighting, which was slated last year anyway, only seems to have been limited yet again, but not to a devastating degree - it just still isn't good enough.
A fun romp if you recognise enough of the characters, with enough surprises to keep you guessing who will show up next. Fighting mechanic is simple and stays that way throughout, and hasn't changed since its predecessors on the PlayStation 2. Writing is focused on gags and references rather than staying true to original sources, but will entertain so long as you can endure a boob joke once in a while.
The Division doesn't have enough of a story to carry it as a shooter, let alone an RPG, but what is here is good. Each firefight is different due to the importance of weapon classes, and mix-and-matching skills when in a group adds a small depth. The Dark Zone is the freshest idea in The Division, but I don't see it carrying the game for months to come. A standard Ubisoft AAA game that may not live as long as intended.
Avoid Alekhine's Gun. There are much better games out right now that are actually worth your time and money. Hell, there's a proper Hitman game out this month - go get that, it's a fraction of the price! Alekhine's Gun will not be remembered for its own efforts, but for the efforts of the Youtuber's that will tear it apart.
When it comes to gameplay, Sorcery! won't be taxing for anyone. While the melee and magic combat don't shine on their own, they support the text adventure side of the game well, breaking up the extended periods of reading. Doesn't try to be an epic adventure, and will entertain over an afternoon.