James Berich
- Deus Ex
- Resident Evil (2002)
- Death Stranding 2: On The Beach
James Berich's Reviews
Hellraiser Revival has all the blood, sex and grotesquerie you'd expect, almost perfectly capturing the Hellraiser experience in video game form. But it struggles to carve out an identity of its own, mimicking plenty of horror greats without quite understanding what made them so great. Regardless of its flaws, Revival tells a story that Hellraiser fans should enjoy, even if its uneven gameplay makes it a much harder sell for everyone else.
Star Wars: Galactic Racer is a fast-paced thrill that successfully captures the spirit of the Star Wars racing classic and delivers it in droves. While the story is drab and the longer runs can grow frustrating, everything else makes up for it. The unique rogue-lite structure, excellent handling and constant risk-reward choices make every run feel worthwhile and addictive, even in the face of failure. It's this perfect combination that makes Galactic Racer anything but - it's a strong success in every sense of the word.
Silent Hill Townfall blends stealth, action and tense horror into another compelling take on the Silent Hill formula. Its monster designs and scares disappoint, but strong combat, excellent puzzles and a well-written story make up for those shortcomings. It may not reach the series' greatest heights, but Townfall comfortably earns its place in Silent Hill's ongoing revival.
Control Resonant continues the Remedy tradition of offering an ambitious experience filled with incredible ideas. The game controls beautifully, the combat is fun and flexible, the side stories are strong and the presenation is, of course, excellent. But repetitive encounters, beautiful but underwhelming boss battles and an uneven open-world structure all make Resonant feel uneven. Regardless of its flaws, Control Resonant is both bold and enjoyable, though it doesn't reach the usual heady heights established by the illustrious Remedy canon.
The Blood of Dawnwalker is an incredible RPG that sinks its fangs into you from the moment you start playing, signalling an incredibly strong start for Rebel Wolves. Choices feel meaningful, combat is satisfying, and the time system makes you stop and think about just what you're doing when you play games. While some quests drag and there were some technical hiccups along the way, nothing made me want to stop playing this adventure that trades breadth for depth. As such, The Blood of Dawnwalker is easily one of my favourite RPGs in years and well worth a taste.
Resonance: A Plague Tale Legacy is a strong adventure that delivers a clever twist on Greek mythology rather than the games its spun off of. It combines strong combat, exploration and atmosphere with some gnarly creature encounters in a clever way, though the puzzles are uneven and the mechanics are largely derivative. Regardless, Sophia's journey is intriguing from beginning to end, making Resonance a memorable adventure even if its resemblance to the Plague Tale games are fleeting.
Star Wars Zero Company is an incredible debut title from Bit Reactor. A tightly paced 30 hour tactics game with some of the best Star Wars storytelling in recent years. Star Wars and tactics fans alike would be remiss to not check out Zero Company.
Marvel Tokon: Fighting Souls is a strong fighter that manages to channel the chaotic energy of Marvel vs. Capcom while also carving out its own niche in the genre. While the roster feels small for the kind of game that it is, and the single player offerings feel underwhelming, Marvel Tokon: Fighting Souls provides a strong foundation on which I have no doubts Arc System Works will build for years to come.
Beast of Reincarnation is a typical action RPG from a not so typical developer. It's a confident first step for Game Freak, though at times that confidence can feel misplaced. Repetitive enemies, samey environments and performance issues stop it from reaching the heights of its own ambition. But when everything clicks, it’s hard to deny that Beast of Reincarnation really clicks - it’s a fast, fluid and deeply satisfying combat loop that, while derivative, is still a blast to play.
Meetup In Bellabel Park doesn't reinvent Super Mario Bros. Wonder, but it goes to great lengths to remind you of why it was so special in the first place. The Koopaling battles add some welcome boss variety to the adventure, the Training Camp offers a much sharper challenge and Attraction Central is strong enough to earn a permanent spot in your party game rotation. While it remixes more than it transforms, Meetup In Bellabel Park is an easy recommendation whether you play it solo or with mates.
Fatal Frame II: Crimson Butterfly Remake is a strong reimagining of a horror classic, smartly expanding on both combat and exploration from the original in clever ways. Despite such a strong and positive change in the fundamentals of the game, the locked and stuttering 30fps mode on consoles is a baffling choice for an otherwise stellar remake. Even so, this is Fatal Frame at its best and well worth any self-respecting horror fan's time.
Defiance Remastered makes earnest effort to present Defiance in the best light it could possibly be in, while also catering to both side of the often-divided remaster camp. The original experience as it was originally shown is still here, but those who want something a bit more tweaked will appreciate the little mod cons that the remaster provides. For that, it’s praises are worth singing. this is easily the best version of Legacy of Kain: Defiance that you can play. Warts and all.
Resident Evil Requiem is inarguably a brilliant game with an awkward identity. At its best, especially as Grace, it nails the dense, atmospheric survival horror experience that defined the series, pairing smart level design with tense decision-making and combat that feels weighty and brutal. But as the story shifts the focus to Leon and pivots towards action, it becomes a weaker echo of Resident Evil 4. Ultimately, while Resident Evil Requiem is a blast from beginning to end, it also can't decide what it wants to be, and that is bound to be divisive.
Mario Tennis Fever feels like a perfect honing of everything Nintendo and Camelot have tried to do with the Mario Tennis games. While the Adventure mode feels like a bit of an afterthought, everything else in this otherwise robust package makes up for it. Whether you're playing solo or with friends, Mario Tennis Fever is relentless fun.
Code Vein II is exactly what you'd expect – yet another Soulslike derivative with a fresh(ish) coat of anime-style paint. While the combat system's flexibility and improved exploration are a huge step forward, the lack of multiplayer and derivative story beats feels like a step back. The result is just okay, though fans of the original will still appreciate it nonetheless.
Metroid Prime 4: Beyond isn't a reinvention, but instead a pleasant reminder of all the things that made Metroid Prime back over the last few decades. It's a satisfying return to the formula that made Prime so strong many years ago - including some great boss encounters, rewarding and satisfying exploration and presentation that is quite frankly Nintendo's best. While the story doesn't quite land, Metroid Prime 4: Beyond is a stellar sc-fi adventure for Samus and more than worthy of the Prime name.
Kirby Air Riders delivers a distinct and fast-paced spin on the racing genre that is about so much more than just reaching the finish line. The unexpectedly offbeat story mode, clever course design, and surprisingly tense yet frenetic competitive play all come together to offer a well-rounded package full of joy and charm. While City Trial could use a few more maps, and the stop-start mechanics aren't immediately engaging, Kirby Air Riders is incredible fun, no matter how you play it or who you play it with.
Ninja Gaiden 4 is a worthy successor to the best games in the franchise thus far. It modernises the combat without losing the spirit that made the original games so strong. While the handoff to Ryu is undoubtedly clumsy and a bit of a dip overall, Ninja Gaiden 4 is an outstanding action game that's punishing in all the rights ways.
Yooka-Replaylee demonstrates resoundingly what needed to be fixed with the original game, offering an experience closer to Banjo-Kazooie rather than Banjo-Tooie, and being a better game because of it. Smart quality of life adjustments streamline exploration and progression, sharpening the pacing. Not all changes are equal, however, as Rextro still feels like a bit of a slog, and I still wish there were more worlds to explore. But the overall improvements to the experience are undeniable. With strong performance, great presentation and clever tweaks, Yooka-Replaylee delivers on the promise that Playtonic made so many years ago. It feels like the true successor to Banjo-Kazooie that we always wanted.
Super Mario Galaxy + Super Mario Galaxy 2 is a straightforward compilation that brings two of the most celebrated platformers to modern hardware. Together, they form one of the strongest adventures in the Mario canon. But with some barebones upgrades and inconsistent visual improvements, these are hardly the definitive versions of either Galaxy or Galaxy 2. Regardless, despite the visual presentation, it's hard to deny the strength of the core at this compilation. Both games boast inventive and engaging level design that, with (mostly) improved controls, are easy to enjoy today.