James Berich
- Resident Evil (2002)
- Metroid Prime
- Deus Ex
James Berich's Reviews
SEGA Mega Drive Classics does a great job at modernising the classics, bringing in some games that we haven't seen in a release like this before, but at the same time drops some true classics like Sonic 3. While a plethora of features and some slick presentation make this feel like less of a cynical cash grab than it could be, the omission of these titles and cumbersome navigation makes this collection serviceable but less than definitive.
The Inpatient has a great premise and concept but unfortunately falls flat. Everything that it tries to do has been done better by either its own predecessor or its competition. For someone just getting into virtual reality, it offers a great little" haunted house" experience, but ultimately lacks the substance to please anyone else.
Doom VFR, at it's absolute peak, is a tense and frenetic experience that really sells the Doom experience from the big guns to the fast-paced battles to the revolting denizens of Hell itself. Unfortunately, these moments are few and far between. Ultimately though, Doom VFR is marred by a combination of control schemes, none of which feel truly intuitive. Takes some getting used to, but rewarding to those who are patient.
Super Bomberman R is not worth the price of admission, but it is a surprisingly solid entry that plays best to the franchises strengths, rooted deep in multiplayer styles of play. While it does it's best to add value to the package, most of this content comes off as incessant filler. Online works, to a point, but if you're not grabbing Super Bomberman R for some fun multiplayer, it's probably best to skip it entirely.
Song of the Deep is a very mixed experience but one that should be experienced at least once. On one hand you’ve got a breathtakingly beautiful rendition of the deep sea that progressively gets both more intense and intimidating as you descend into its depths. You’ve got a genuinely loveable protagonist with a great journey to undertake. You’ve even got a large map that’s quite fun to explore.
Far Cry Primal feels like a missed opportunity hampered by what we can only assume is it’s budget.
Street Fighter V is one of the hardest things that I’ve ever had to definitively give a grade to.
Kingdom Come: Deliverance has clearly had a lot of love and effort put into it, but it's unapologetically appealing to a very specific niche. The authenticity and realism is like no other, and that niche is bound to be pulled into its world for hours on end. Unfortunately, this dedication to realism is ironically what really stopped me from immersing myself into the well realised world of Bohemia, which is a huge shame.
The Legend of Korra is a sound adaptation of the cartoon it’s based on. It has all the hallmarks of the original series, including a distinct visual style and incorporation of elemental bending into its gameplay, but it feels much too shallow to elevate itself beyond anything more than passable.
If I had to describe Never Alone succinctly – I’d say that its intentions are pure but that it falls flat in its execution.
Final Fantasy: Type-0 HD has all the makings of a great Final Fantasy game – namely a lack of fear to let go of everything previously established in other Final Fantasy games and offer a unique experience.
Assassin’s Creed Chronicles: China could definitely be a better game, and it’s definitely setup all the foundations of one.
Another Code: Recollection breathes new life into a dormant series by creating a cohesive narrative in a remake with updated visuals. While some great effort has gone into modernising the games from a presentation standpoint, some of the creative liberties taken and frustrating motion-controlled puzzles will no doubt leave fans longing for a more faithful recreation.
Dead Island 2 stands firmly besides its predecessor as only a marginal improvement. While there something to be recognised in the flexible skill system and satisfying dismemberment effects, Dead Island 2's lack of objective variety and uninteresting playable characters fall short of its potential. There's still some fun to be had for zombie fans, just don't expect a reinvention by any means.
The Medium is Bloober Team's most ambitious game in terms of scope and scale. It successfully leverages fixed camera angles and strong sound design to create a horror experience that's unashamedly nostalgic. Despite its successes, the game fails to capitalise on its unique dual reality mechanic and ultimately feels too similar to the studio's prior efforts in Blair Witch and Observer.
Deadly Premonition 2: A Blessing In Disguise is an earnest attempt to conclude the story told in the original game ten years ago. It’s engaging, the characters are a joy to observe, and the trademark zaniness is as intact as ever. Unfortunately, it’s hard to deny that the game’s egregious performance issue hinders it from standing on the shoulders of it’s predecessor.
Streets of Rage 4 is a solid tribute to the genre it arguably helped shape, but this feels like more of the same with a fresh coat of paint rather than an all-out reinvention. What’s on offer here is reminiscent and nostalgic, and still a great time, but it ultimately lacks the oomph to elevate it beyond the games that came before it.
Make no mistakes, Darksiders Genesis plays and feels like a Darksiders game. It’s just not a particularly strong one. Repetitive enemy encounters, simplistic puzzle design and average platforming all stop Genesis from being as good as it could be. Co-op is a blast, as is the great dynamic between War and Strife, but it doesn’t save the experience in the end.
When it's great, Daemon X Machina is a fast and frenetic mech action game with deep customisation options and a killer artistic direction that sets it apart from the rest. But when it's not, it's repetitive mission structure, nonsensical story and facile combat stop it from being the best it could be.
Alone In The Dark is an ambitious reimagining that does little to differentiate itself from the games it's inspired by. While it's clearly taking inspiration from both Resident Evil and The Evil Within to be a survival horror powerhouse, the flat feeling combat and timid horror elements stop it from standing above the games that inspired it. Despite this, a unique take on the story and the strong setting makes it well worth a look for horror fans.