Roger Hargreaves
On the PC there are too few new features to satisfy existing fans, but on the PlayStation 4 the joys of being an island dictator still feel enjoyably fresh.
On paper it sounds like the ultimate zombie game, but two years later and the technical issues are still as decayed and broken as the undead enemies.
As a 2D interpretation of Assassin's Creed this works perfectly well, but the workmanlike design and bland atmosphere makes it hard to get excited about.
As admirable as the single-minded design is it feels a lot more interesting in theory than it does in the endless repetition of actually playing it.
Not so much a sequel to Dungeon Keeper 2 as an unofficial remake, and while a little magic has been lost along the way this is still a charmingly unique strategy game.
The PlayStation 4 may never get a real Monster Hunter game but this portable remaster is the next best thing, and a useful improvement on the PS Vita original.
Even if it's only been a year, time has not been kind to Dark Souls' sequel and this remaster does little to help the situation – even if it 's a hugely engrossing game in its own right.
It's almost entirely backwards-looking, and the characterisation is disappointingly dry, but for fans of Baldur's Gate and its era this will have you partying like it's 1998.
Some unfortunate technical problems distract from what is otherwise a very generous compilation, and an entirely legitimate alternative to Destiny.
Entirely inessential and lacking in any genuinely new ideas, but if all you want is more Dragon Age: Inquisition this download is unlikely to disappoint.
One of the best action games of the generation and a stunning achievement in terms of gameplay, art design, and encouraging players to push themselves beyond their limits.
A disappointing second episode that's 90 per cent filler and, apart from a good turn by a ghostly Handsome Jack, severely lacking in humour.
The true successor to the SimCity legacy, and even though it only restates what was great about the original it still does a better job than the last decade or so of official games.
The combat has it's moments but it has very little to do with Final Fantasy, although the awful storytelling is all too familiar from the rest of the Final Fantasy XIII series.
Possibly the scariest 12-rated game ever made, although the attractive visuals are better designed than the poorly balanced difficulty.
If only it had been considerably cheaper, or considerably bigger in scope, this could've been a fun ride, but as it is ScreamRide is not really worth the price of entry.
Almost exactly the same features as Dynasty Warriors 7 Empires, and although it's still more entertaining than the main game the lack of effort put in is downright insulting.
Portraying existential quandaries as gameplay puzzles is a daring idea, but ultimately this is a more enjoyable game to watch and listen to than it is to play.
A near perfect remastering of a classic strategy game, that succeeds not just because of nostalgia but because there's never been anything else quite like Homeworld.
As competent as the last two updates but still a fighting game held back more by its creepy designs and boring characters, than its purposefully simplistic action.