Roger Hargreaves


157 games reviewed
64.7 average score
70 median score
29.3% of games recommended
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Jul 14, 2015

The gameplay basics are fine, but this is the absolute bare bones of what a golf game should be – with less than half the amount of content of the last game in the series.

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5 / 10 - Jazzpunk
Feb 9, 2014

Not quite Scary Movie but certainly not the video game equivalent of Airplane, although the fact that it even tries to be is almost recommendation enough.

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5 / 10 - Lumino City
Dec 17, 2014

Beautiful to look at but the story and gameplay prove far less fascinating than the real world model-making skills of the developer.

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On paper it sounds like the ultimate zombie game, but two years later and the technical issues are still as decayed and broken as the undead enemies.

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5 / 10 - Thief
Feb 23, 2014

Series fans may view it as a disaster but the problem is that Thief isn't even interesting enough to get angry about, despite the well hewn stealth gameplay.

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May 6, 2014

An unlikely mix of the bland, the predictable, and the surprisingly excellent – which only makes the mediocre end result all the more frustrating.

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Jan 30, 2014

That the controls are frustrating and imprecise is kind of the point, but what's less forgiveable is how poorly Octodad seems to understand its own premise.

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Sep 10, 2014

Relatively generous in size and scope, but being Second Son in miniature only helps to highlight what a hollow spectacle the game is.

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Nov 13, 2014

Not the bold new reinvention that Assassin's Creed needed but instead a rushed, patently unfinished mess whose improvements are minor and failings more obvious than ever.

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It makes the stealth more interesting and there's a successful tonal shift from the main game, but free or not this expansion fails to improve on any of Unity's major problems.

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5 / 10 - Dying Light
Feb 1, 2015

A small improvement on Dead Island, but there's still barely anything that either works as well as advertised or is isn't just stolen wholesale from other, better, games.

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Mar 17, 2015

The combat has it's moments but it has very little to do with Final Fantasy, although the awful storytelling is all too familiar from the rest of the Final Fantasy XIII series.

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5 / 10 - Titan Souls
Apr 14, 2015

As admirable as the single-minded design is it feels a lot more interesting in theory than it does in the endless repetition of actually playing it.

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Pure fan service in every sense, which ensures an enjoyably nostalgic adventure but also means a number of flaws that wouldn't be tolerated in other circumstances.

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Aug 26, 2015

The move into 3D has produced some staggeringly pretty visuals, but when it comes to the controls and running time this usually enjoyable action puzzler suffers badly as a result.

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Aug 12, 2015

A sci-fi short story masquerading as a video game, and while it's often fascinating and beautiful it makes even other walking simulators seem fast-paced by comparison.

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Aug 25, 2015

As retro compilations go this is very good, with pixel perfect emulation and some useful bonus features. But only existing fans will feel the games justify the effort.

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Dec 23, 2013

A solid idea but the implementation, especially on a standard controller, doesn't really work – leaving with you increasingly little incentive to save Max or his brother.

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6 / 10 - I Am Bread
Aug 25, 2015

The best bread simulator ever made, and despite the rampant silliness there's some inspired gameplay mechanics and level design baked in.

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6 / 10 - Zoo Tycoon
Nov 17, 2013

A fun demonstration of the Xbox One's capabilities but unfortunately much more a stealth sequel to Kinectimals than it is a proper Tycoon game.

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