Everybody's Gone to the Rapture has a lot of critics citing that the game is a good example of the argument that video games can be art. However, some others are not happy with its slow pace and lack of action
Everybody's Gone to the Rapture
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Critic Reviews for Everybody's Gone to the Rapture
Everybody's Gone to the Rapture excels at building a dense world, evocative tone, and rich cast of characters. Its five hours are filled with some really great exploration, discovery, and memorable moments. Piecing together its web of heartbreak, loss, and ultimate revelation provides a great experience. Everybody's Gone to the Rapture rewarded my patience with a fulfilling journey.
As the game continues to pull these wonderful tricks of staging, the world of things that The Chinese Room has created settles into a more comfortable balance with the game's other elements, giving ground when needed to the human - and the inhuman - drama that's unfolding. Counter to my own expectations, this is not a particularly complex story to follow, but it is told with a wonderful assurance and a disciplined eye.