Daniele D'Orefice
There's not much to say about The Elder Scrolls: Deadlands other than that it's an expansion pretty in line with the previous ones, but a little less brilliant as far as the setting is concerned. Fargrave is the only truly fascinating place and alone carries the entire content on its shoulders.
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To those who are reading this article to understand if it is worth getting the Necrons DLC we provide a couple of opinions: if the reader appreciates the multiplayer of Battlesector, then it may make sense to face online opponents with a new list of units. If, on the other hand, what it is aiming for is a complex campaign or an interesting way in which to deal with artificial intelligence, we recommend giving up.
Review in Italian | Read full review
High Isle is a rather traditional expansion for the canons of The Elder Scrolls Online, and this could be positive for those who are satisfied with the type of content already present - and will also find Tales of Tribute waiting for it -, a little less for those waiting for substantial news (such as a new class) or a change of course. Personally we would like to see a little more experimentalism, but if you know how to choose well what to do and what to avoid, The Elder Scrolls Online is still confirmed as a rich and stimulating experience.
Review in Italian | Read full review