Daniele D'Orefice


10 games reviewed
66.6 average score
68 median score
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6.7 / 10.0 - GreedFall
Sep 10, 2019

Spiders' latest game succeeds in lifting itself from the terrible mediocrity that enveloped The Techomancer, but it does so with an effort that, although commendable, is still not vigorous enough.

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6.5 / 10.0 - Blair Witch
Aug 30, 2019

What remains is still a game with a good atmosphere, which perfectly embodies - at least in the first part - the spirit of cinematographic films, also thanks to some clever and exquisite workmanship.

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7 / 10.0 - Rad
Aug 20, 2019

[Rad] pays homage to the 80s from a visual, musical and "spiritual" point of view with great success

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Jun 19, 2019

The Elder Scrolls Online: Elsweyr is a curated expansion capable of exploring the culture and customs of the Khajiit people, one of the most interesting races in the world of The Elder Scrolls.

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With Gathering Storm, Civilization VI gets even richer and turns into a true mastodon of the 4X strategy. However, the "new" diplomacy and the World Congress pay the price of an outdated artificial intelligence that struggles to control all the aspects proposed by the Firaxis game, although it is necessary to attribute to the idea different merits

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Inquisitor - Martyr is unfortunately the failed attempt to create a worthy RPG action set in the fascinating world of Warhammer 40,000.

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4 / 10.0 - Randall
Jul 10, 2017

We Force Studios develops an action-platform full of bugs and lacking anything fun. Randall is a metroidvania without identity and personality.

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6.8 / 10.0 - Narcosis
Apr 4, 2017

Narcosis is a disturbing adventure which captures the player with its fascinating and unforgettable mood.

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7.2 / 10.0 - Bad Dream: Coma
Apr 1, 2017

Bad Dream: Coma is a simple graphic adventure, without original and intriguing ideas. But it's also a game full of charm, with a magnetic and powerful visual style.

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Mar 14, 2017

Styx: Shards of Darkness improves the level design of its prequel, and gives the protagonist several ways to complete the missions.

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