Ben Dutka


137 games reviewed
78.3 average score
80 median score
55.5% of games recommended
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9 / 10.0 - Velocity 2X
Sep 5, 2014

Velocity 2X is the perfect example of simplicity with kick. The beautiful visuals and silky smooth animations never skip a beat, the music and overall artistry gives the game a singular appeal, the wonderful flow keeps us completely engaged, and for the most part, the game never skips a beat. You can't really avoid at least some semblance of repetition, and there isn't a gigantic difference between each gameplay segment, but that's okay.

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7.5 / 10.0 - Destiny
Sep 15, 2014

In closing, there's a lot to like, and a lot to wonder about. The question is whether or not you choose to embrace the obvious manifest intent of such a game: If you just accept that it was always going to be about multiplayer shooting, and the rest might be underdeveloped gravy; you'll probably have tons of fun. And if you look to the future and see what Bungie has created – a very solid foundation – you should be excited by what the team will deliver in the coming months and years.

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5 / 10.0 - Natural Doctrine
Sep 25, 2014

Natural Doctrine fails in its ambitious attempt to deliver a wonderfully unique, deep, and rewarding turn-based strategy adventure. The foundation is solid but what's built atop that foundation is a crazy assortment of great individual pieces, but none of them really fit together. Satisfaction isn't out of the realm of possibility, but when seasoned veterans have to spend many hours dissecting the ins and outs of a gameplay mechanic, only to find their efforts thwarted by an unfair and unforgiving structure, well… Controllers may shatter and nobody would blame you.

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Sep 30, 2014

Middle-earth: Shadow of Mordor is a game that delivers the fantasy goods in spades. The ultra-anal Tolkien lovers might take issue with Talion and how the game is presented, and the AI and frame-rate issues are clear. That being said, this remains a wildly immersive, engaging adventure with an excellent combination of action and platforming elements.

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7.6 / 10.0 - Driveclub
Oct 9, 2014

Driveclub isn't exactly a triumph but it's a polished, very entertaining game that delivers an adrenaline-filled good time. The fun factor remains high throughout, the amazing detail - in both the background and the cars themselves - is a definite accomplishment of note, and the social features are extremely attractive. The solo content doesn't quite cut it, though, and the AI is occasionally too aggressive.

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7.3 / 10.0 - Alien: Isolation
Oct 10, 2014

Alien: Isolation desperately tries to give us something fearsome and memorable. But the inconsistent approach leads to periods of tedium thankfully interrupted by flashes of unmitigated terror. If you can revel in the highs and forge through the lows, you should emerge satisfied.

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7 / 10.0 - The Evil Within
Oct 15, 2014

The Evil Within is an example of a great idea that lacks execution. There are scares a-plenty and very often, the fear factor is sky-high. The pacing and variety we see in this adventure are worthy of praise as well, and I appreciate how the atmosphere continually drags you into the experience.

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7.2 / 10.0 - Lords of the Fallen
Oct 29, 2014

I really want to love Lords of the Fallen. Being a big fan of Darksiders II and appreciating the mystical, forbidding darkness of the Dark Souls games, it really appeals to me. But there are issues I just can't ignore and the more I play, the more I realize I can't, in good conscience, gloss over them.

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Nov 5, 2014

Call of Duty: Advanced Warfare is a glorious return to form. Now, that "form" still requires a bit of tweaking and honing but for the most part, this is a positive reemergence of a video game superpower. The production values are sky-high, the multiplayer will keep you coming back again and again, and above all else, this is Call of Duty with a twist.

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Nov 12, 2014

Dragon Age: Inquisition is the role-playing game you've wanted for years. You glimpsed the future and now, with a few minor exceptions, that vision has been fully realized. The odd part about this is that it's not a staggering work of genius; it's not a game that will resound in the annals of time forever and ever.

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9.7 / 10.0 - Grand Theft Auto V
Nov 19, 2014

Grand Theft Auto V is a tremendous achievement and that achievement is all the more pronounced on PlayStation 4 and Xbox One. The inherent cinematic nature of the storyline keeps you riveted and when you're not following the plot, you're doing as you damn well please. You're enjoying all that Los Santos has to offer, from its sun-drenched beaches filled with people to the bright lights of the downtown area.

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8.1 / 10.0 - Far Cry 4
Nov 24, 2014

And yet, despite all the flaws, Far Cry 4 pounds out an open-world FPS maelstrom of ridiculousness. It's always in your face and it's never afraid to throw numerous and diverse dangers in your path, just to see if you can adapt and survive. There's a distinct sense of power when you make your assault on the criminals of Kyrat and that's something I can get behind.

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Tales From the Borderlands: Episode One – Zer0 Sum is one heckuva debut. Somehow, the developers allow the action and story to leap off the screen, and they give a sufficient amount of time to each. The visuals are superb, the soundtrack is excellent, the cast is worth knowing, and the overall atmosphere and style is vintage Borderlands with Telltale's obvious influence and flair.

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Dec 9, 2014

Akiba's Trip: Undead & Undressed is a strange game that might satisfy the anime faithful. The technical elements are mediocre at best (even worse when compared with the best the PlayStation 4 has to offer), the story is absurd, and the gameplay mechanic is original yet flawed. I'd say the game was only about a 5 on PS3 or Vita and the better frame rate and new features in the PS4 version are worth another point.

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Game of Thrones: Episode One – Iron From Ice is another great narrative effort by a rising development team. It's full of drama and well-choreographed action scenes, each of which push the plot forward at a brisk pace. Some of the sequences drag on a bit too long and some of the combat doesn't feel as gripping as in Tales from the Borderlands, but these aren't serious issues.

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Dec 23, 2014

The game will only last you four hours and the puzzles aren't overly difficult, but it's still fun. With a wide variety of weapons, equipment and tools, and a well-paced adventure that delivers some quality dungeon-crawling entertainment, Lara Croft and the Temple of Osiris is probably worth playing. There are a few glitches and hang-ups, the story isn't what it could've been, the control isn't perfect, and sometimes, four players can bog things down.

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6.1 / 10.0 - Loadout
Jan 7, 2015

Loadout isn't a bad game; there just isn't much to it. If you're worried about how a PC game translates to the PS4 controller, you'll be happy to hear there are minimal issues. The control isn't perfect, though, and despite the better part distribution system, there isn't much to talk about aside from weapon crafting.

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8.5 / 10.0 - Super Mega Baseball
Jan 12, 2015

Super Mega Baseball is one of the most enjoyable, satisfying games I've played in a long time. Sometimes, we get so caught up with the necessity for realism and authenticity, so as to show off the power of our fancy new hardware, that we forget a video game truism: A game doesn't have to be realistic to be fun.

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Jan 29, 2015

Grim Fandango Remastered is a masterful puzzle/adventure that will go down in history as one of the most unique and atmospheric video games. The graphics aren't really spruced up all that much (they didn't do anything to the cut-scenes, as far as I can tell), and there are a few old-fashioned control quirks and design flaws, but these are minor shortcomings. It's extremely tough to find such games these days, so if you've never had the pleasure, here's your chance to play something completely unlike the other games in your current till.

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7.3 / 10.0 - Dying Light
Feb 2, 2015

Dying Light has its moments. It has a great concept and that concept is executed relatively well, with a few minor drawbacks. I still say the villain seems awfully familiar and the story is just way too predictable, and some of the main missions feature design choices that are definite head-scratchers.

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