Lara Croft and the Temple of Osiris seems very much like a retread of Guardian of Light with a different story and setting. Critics also agree that it is best played with others, but that the multiplayer portion of the game has technical issues.
Lara Croft and the Temple of Osiris
Top Critic Average
Lara Croft and the Temple of Osiris Review Summary
Lara Croft and the Temple of Osiris Media
Critic Reviews for Lara Croft and the Temple of Osiris
Lara Croft and the Temple of Osiris is an excellent action-puzzler adventure, whether you play solo or co-op.
My main complaint is that there isn't enough of it—clever puzzles, shooting, and platforming have zero fat, and make its four hours fly by.
The Temple of Osiris is a welcome throwback, and for the five or six hours it took me to barrel through the campaign, the rest of the world blinked away as the sands swept in and the ancient machinery started to turn. As with Osiris, I'm not sure Lara's reassemblage has gone entirely to plan, but the spirit remains intact - and the spirit is still strangely powerful.
Not as compelling as its predecessor, but as a four-player alternative to the Lego games this an enjoyable enough attempt at a Tomb Raider lite.
Lara Croft and the Temple of Osiris is a chaotically silly party game that's spliced its DNA with a dungeon crawler and a twin-stick shooter.
Like most multiplayer games, Temple of Osiris is better with friends. Thankfully, the game does a good job making each person feel like an integral part of a team
Given issues like the poor loot system and the occasionally awful camera, it's amazing how quickly and thoroughly Lara Croft and the Temple of Osiris turned me around from my initial lukewarm feelings.
Lara Croft and the Temple of Osiris is a nice slice of good, lighthearted fun.