Domenico Musicò
Dead Space returns with a remake that knows well how to improve the original game. Newcomers can now play the best version of the beloved survival horror classic.
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Vengeful Guardian: Moonrider reminds of great classic games like Shinobi and Strider, demonstrating how the genre is still alive and kicking.
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Chained Echoes is simply one of the best games of the genre, worthy to be remembered like the others iconic classics.
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In Nightmare is the embodiment of a good story dragged down in a pit of really bad gameplay ideas.
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Lost Between Worlds is the latest unnecessary DLC in a sixth chapter that clearly shows numerous cracks in its structure. After the three DLCs dedicated to the main villains of the previous games, the result of a lazy reskin that we have already widely criticized, this last content fails to raise the fate of a series that absolutely needs to reinvent itself right away, if it does not want to sink slowly into the great sea of mediocrity.
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Despite some balancing problems that simplify the game difficulty, Crisis Core: Final Fantasy 7 - Reunion is a work of love that respects the original game and its unforgettable story.
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The Callisto Protocol is the best start for a new survival horror series to date. Schofield, Papoutsis and the other veterans at Striking Distance Studios have managed to create a new nightmare with a very bright future ahead.
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The Dark Pictures Anthology: The Devil in Me is the season finale that tries to make forget the ups and down of the series. This time around pays homage to the great slasher movies of early eighties, but the story is too weak and the gameplay limitations hold back the developer's ambitions.
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Unlike Limbo and Inside, Somerville looks like an experimental and unfinished project with a confused story and many gameplay hiccups.
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The Last Hero of Nostalgaia pays homage to soulslike genre while telling a funny story with a lot of good irony. Nonetheless, the overall quality is too low for a demanding genre wit too many good games.
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Saturnalia is one of a kind game, a roguelite survival horror that mixes sardinian floklore with a commendable visual art style.
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Signalis is a true retro survival horror with a unique visual style and a compelling story.
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The expansion of Resident Evil: Village uses the most cunning of premises to recycle a couple of areas of the main adventure, reworking them to make them somehow different to go through. We find it to be the quickest way to complete a lazy and uninspired job, both in terms of gameplay and in terms of history. Although the saga of the Winters family has been given the right conclusion, the end result smacks of potential gone to waste.
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A Plague Tale: Requiem could have been the perfect sequel, but is held back by the same gameplay limitations of its predecessor.
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Scorn is a brilliant piece of dark art that knows how to praise Giger and Cronenberg fans. It's a modern and decadent tale about the endless suffering in our empty and useless lives.
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Various Daylife is held back by its mobile game nature and too many wrong choices that trasform the game in a series of jobs and actions that no one would really love to do.
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Airoheart is a love letter to the classic action-adventures of SNES era, from A Link to the Past to the old stories of the first Final Fantasy games.
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Immortality is Sam Barlow's masterpiece, a great drama that revolves around life meaning and the real role of art.
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The Last of Us - Part 1 is a complete overhaul of a masterpiece, simply the best that Naughty Dog could do with the original game
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Thymesia is not one of the best soulslike games, neither a very compelling one: it tries to overcome its technical limits with a good combat system, but it's not enough to encourage even the die-hard fan of the genre.
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