Michael Goroff
Call of Duty: Vanguard sometimes strains under the pressure of fulfilling its obligations to the all-consuming Warzone platform that the series has become. Vanguard's Gunsmith and Operators might dictate the game's World War II fiction in weird and hilarious ways, but it can still offer the same thrills you'd expect. Still, there's no denying that Vanguard feels like a watered down entry for the franchise, which is now more motivated by microtransactions than by telling a compelling World War II narrative.
Hell Let Loose is one of the most unique and fulfilling first-person shooter experiences that a console player can have. Its deep strategy metagame and intricate mechanics can be intimidating to new players, but if you stick with it and give it the time it needs, Hell Let Loose will reward you with emergent and unforgettable moments.
Alan Wake Remastered does what a good remaster should. It honors the original game's artistic direction while enhancing it with modern technology, specifically in the form of volumetric lighting. Its lack of American Nightmare as part of the package is disappointing to say the least, but fans of Remedy's current work would do well to take a trip to Bright Falls, whether they're returning or visiting for the first time.
Life is Strange: True Colors has a lot of the ingredients that make the series so beloved, most notably in its compelling protagonist. Technical advancements for the series bring its story to life with fantastic performances and a keen eye for detail. Unfortunately, the story it brings to life is full of stutters and stops, and takes far too long to develop. Where Life is Strange games are full of movement, True Colors feels painfully stagnant for too long.
No More Heroes III brings back gaming's favorite passing assassin in a bombastic way, with the kind of inventive, fourth wall-breaking presentation one might expect. It's flashier, bolder, and even funnier than its predecessors, and the gameplay feels just slightly modernized without sacrificing any of the series' charm. The pacing might seem a bit halted in some places, and it could have worked best as a capstone to the series, but it's clear that creator Suda51 and the rest of the designers are just as passionate about the Garden of Madness as ever.
Twelve Minutes fully embraces its time loop conceit to amp up tension and provide players with a cleverly directed puzzle to solve. Discovering the whos and whys of the game's central event in bite-sized increments is just as satisfying as interacting with its simple adventure-style interface. Its A-list casting and unanswered plot elements might distract from the overall package, but at its core, Twelve Minutes is a satisfying thriller that asks some dark and disturbing moral questions.
Players coming in fresh to Neo: The World Ends with You might have a 14-year history to contend with, but that won't stop them from falling in love with Shibuya. Whether it's the complex and likable characters, the wickedly twisting storyline, or the frenetic yet strategic combat system, the long-awaited sequel has a lot to offer fans of action RPGs and the cult-classic series alike. Whether it was worth the wait depends on how long you've been waiting, but newcomers shouldn't shy away from this fantastic game.
The Legend of Zelda: Skyward Sword HD improves on the original in every conceivable way. The visual and performance upgrades make it feel like a new game, and the motion controls feel much more responsive, thanks to the Switch's Joy-Cons. But the new button controls are the biggest improvement; instead of fighting against the motion controls, players can now savor the satisfying combat and genius level design. What was once the outcast of the 3D Zelda games now stands tall as one of the best in the series.
For the first home console game in the series in nearly two decades, Mario Golf: Super Rush is a bit underwhelming, at least in terms of what it has to offer. Speed Golf and Battle Golf are both great ideas, but they aren't fleshed out enough to feel like main modes. Golf Adventure is a great way to add depth to what basically amounts to an extended tutorial, but it too suffers from pacing problems. Thankfully, the bulk of the game-the actual golfing-feels better than ever by being both technically challenging and more accessible.
Chivalry II is great fun when it works. Its combat is simple to learn and less simple to master, but incredibly rewarding no matter your skill level. The new 64-player matches and objective-based modes ensure intense, prolonged battles, and the variety in the classes will keep you motivated to grind for that next weapon. But the lack of variety in the maps and subclass abilities, and the overwhelming connection issues, make the game more frustrating than it should be.
Ratchet & Clank: Rift Apart is the first game I've played since the ninth-generation consoles launched that feels like a true next-gen title. Insomniac Games has done everything that it needed to do in making both a sequel to its longest-running franchise and a true next-gen exclusive. While it might not technically be a PlayStation 5 launch title, it feels like one-a real preview of the console's capabilities. But beyond that, Rift Apart is just an absolute blast to play.
Biomutant is trying to be too many things. It can be fun when you're comboing supernatural abilities and homemade weaponry to take down a group of bad guys as a furry little post-apocalyptic ronin. But its RPG mechanics are so clunky and uneven, and its various story threads are so underdeveloped, that you'll end up feeling like nothing you do actually matters. If you just want to explore yet another open-world and beat up some bad guys, then Biomutant will keep you busy for a few hours. Just be ready to encounter a slew of baffling and questionably executed design choices.
New Pokémon Snap might be one of the most thoroughly pleasant games that's come out for the Switch, if not ever. While the core gameplay is the same as it was in 1999, everything about the 2021 game is better. The environments are visual delights, the Pokémon are lovingly recreated, and the progression and pacing are just right. If the hobby of gaming has started to feel like a second or third job, then New Pokémon Snap might just be the vacation you need.
People Can Fly's special brand of explosive gunplay is better than ever in Outriders, but the game loses its way by shoehorning in too many of the RPG mechanics that have become bog standard for the "looter shooter" genre. What should have been a rollercoaster all the way through ends up feeling more like a car in stop-and-go traffic.
Really, though, 3 Out of 10’s biggest sin is that, when it comes to the actual “sitcom” parts of this “playable sitcom,” players basically have no influence on what happens. Most narrative games that let players make decisions to drive the story are high-stakes dramas. But if something is a playable sitcom, it seems strange that I can’t choose what the characters do or, especially, what jokes they make. Instead, it just seems like another game, albeit with a slightly shorter runtime and a slightly more humorous tone.
Super Mario 3D World + Bowser's Fury is the Wii U port that Switch owners have been waiting for. Besides the inclusion of online multiplayer, 3D World is the same good game that players already experienced on the Wii U, and fans of the series who missed it the first time around will enjoy its hybridization of 2D and 3D Mario gameplay. But the highlight of the package is Bowser's Fury, a scaled-down but surprisingly robust mini 3D Mario game that actually takes some chances.
Disjunction deconstructs the stealth genre and boils it down to its simplest and most readable mechanics. Mix in a cool cyberpunk aesthetic and interesting if optional gadgets, and it's a winning formula. Unfortunately, the game stops well short of fully mining either its trope-heavy story or stealth formula, leading to an experience that ultimately feels repetitive.
Hitman 3 is a fantastic capstone to a standout series. Yes, a lot of what you experience will seem familiar if you've played the last two games, but IO Interactive continues to take interesting risks that largely play off while still perfecting the elements that make Hitman so special. The best compliment I can pay Hitman 3 is that I want to finish writing this review so I can go back to playing it.
If it came out a few months ago or a few months later, Immortals Fenyx Rising might have stood out more. But the problem is that it's coming after a gauntlet of better Ubisoft products without doing much to improve upon the formula. Sometimes, it actively works against itself in what it's decided to steal from Breath of the Wild, too. However, its surprisingly engaging story and a late-game trek up a mountain save it from being entirely lost to history.
Hyrule Warriors: Age of Calamity ingeniously translates The Legend of Zelda: Breath of the Wild's world, style, and gameplay into the Warriors formula, and fans of both series will be extremely satisfied with how both are reimagined here. But if you were expecting a more straightforward prequel that truly mined the tragedy of the war against Calamity Ganon, instead of relying on tired tropes like time travel, you might be left a little shell-shocked.