- Planescape: Torment
- Dragon Age: Origins
- Life Is Strange
Vampyr would've been far better as Jonathan Reid's Point and Click Tale of Moral Adversity than what we got, which was essentially Jonathan Reid's Mashy Exercise in Combat Frustration Sparsely Sprinkled With Plot. Games do not need combat sequences if those sequences do not serve the game's themes and story.
If you are a Call of Duty fan, you'll have a good time (hacks aside). If you aren't a Call of Duty fan, there isn't much reason to come back. Playing CoD: WWII is like eating a great salmon filet; if you're into fish, you'll have a great time. If not, you should go find a burger or something.