Tropico 6 is not the hardest of hardcore simulation games, but for folks looking for something more casual, it's a blast. It's entertaining and addictive, and its minor interface flaws only stand out because the rest of the game is so polished and enjoyable.
An open world game needs to be engaging and exciting for dozens of hours, and JC4 doesn't manage that feat. It has amusing moments, but it isn't $60 worth of fun unless you really love the series. If you're interested in this game, I suggest you wait til it drops to $25 on sale. It's a nice distraction, but not much more than that.
Forza Horizon 4 is a tremendous achievement and will most likely displace Gran Turismo Sport as my racing game of choice. Yes, even without a racing wheel. With hundreds of cars and dozens of race tracks and more to come, I won't run out of stuff to do any time soon. See you in Scotland!
It's not often that a game opens you up to a whole new sport, but if you give F1 2018 some time, it will do that. Fans of sim racing should give this one a look, even if they're more into street cars and exotics. Why wait to unlock the most amazing cars in the world when you can start behind the wheel?
The Crew 2 transforms America into a high speed sandbox with unmatched variety. Terrorize New York's West Side Highway? Check. Buzz the Pentagon in a prop plane? Check. Leave tread marks in New Mexico desert? Check. There's a lot to do here, and it feels great to do it, particularly for casual racing fans, while sim fans who want to just chill out and go fast in their home city will also enjoy themselves. The Crew 2's minor flaws could easily be ironed out with a few quality of life patches.
After Dontnod's ambitious but deeply flawed Vampyr, it's great to see them return to form with Captain Spirit. E3 is a whizbang explosion of PR hype for huge titles sporting adrenaline-pumping action. In the midst of all that, it was easy to miss Captain Spirit's heartfelt trailer about childhood wonder. But this free title is a must play.
Vampyr would've been far better as Jonathan Reid's Point and Click Tale of Moral Adversity than what we got, which was essentially Jonathan Reid's Mashy Exercise in Combat Frustration Sparsely Sprinkled With Plot. Games do not need combat sequences if those sequences do not serve the game's themes and story.
If you are a Call of Duty fan, you'll have a good time (hacks aside). If you aren't a Call of Duty fan, there isn't much reason to come back. Playing CoD: WWII is like eating a great salmon filet; if you're into fish, you'll have a great time. If not, you should go find a burger or something.