Warhammer II is a worthy successor to its older brother, and fans of either series will relish the chance to throw themselves into its immersive world. However, those same shop-worn Total War tropes that were pretty past it last time have surely well and truly earned a peaceful retirement now.
Rainbow Six Siege delivers on its promise of tension, tactics and teamwork, but it might not be worth AU$70; there are bugs both big and small that need squashing, there's no server browser, and connection errors are too common. There's something else to consider, too: PC players have been abandoning multiplayer-only titles in record time this year.
The Elder Scrolls Online is a solid, meaty title. It has hours of gameplay, satisfying character trees, and a wealth of online role playing experiences to churn through. It's safe and secure. It serves up the classic habitual MMORPG experience, albeit with a "Tamriel Twist". And for many gamers, this will be fine. But Bethesda have created an example - not an evolution - of the genre.
Deadfall Adventures does little to right this wrong. Its gameplay is tedious and lacks imagination. Its narrative experience is immature and poorly executed. When it comes to good adventure titles, gamers are spoilt for choice. Deadfall Adventures is just spoilt.