Luke MacNeil
All in all, StarCraft: Remastered hasn’t really changed much outside of the aesthetics -- and that is totally fine! It might be 20 years old, and with the bit of work that’s been done, it’s looking damn good for it’s age. But it’s really is a case of “if it ain’t broke…” with this one. The gameplay had been consistently good since Brood War first came out, meaning there’s a reason why pro e-sports players still play the original StarCraft to this very day. It might be a lot less easy for newcomers to get into, but if you’re patient and diligent with the campaign, that should eventually teach you all you need to know to get online and get owned by some serious tryhards with a little more dignity. If the campaign and it’s incredible story is really all you’re in it for, then maybe sticking with the free Anthology version from Battle.net is for you, but StarCraft: Remastered is well worth £12.99 for a good looking, great sounding and definitive version of the game.
Ultimately, Samurai Warriors: Spirit of Sanada is a pretty strong standalone title that welcomes new players while offering a somewhat fresh experience for fans.
All in all, Dynasty Warriors: Godseekers tickles my fancy both for more Musou content, and for a decent Tactical RPG in a way that I couldn't imagine any other game would do simultaneously. I just wish they would leave the wishy-washy supernatural stuff for the more ridiculous Warriors titles.
I think the concept concocted by Mimimi Productions alone was what made Shadow Tactics a worthwhile game to make, and even more worthwhile to play.