As a soft-reboot, Origins establishes what this reviewer hopes to be a precedent for the series. A stronger focus on the historical settings impact on gameplay is a definite step in the right direction, but Ubisoft still continue to bog their title down with unnecessary elements intended to provide longevity to their game. There's still a need to break away from the remaining restraints of the franchise. Without the resource grinding and MMO level progression, Assassin’s Creed Origins could have been the best in the series yet.
'Thought provoking' may be the best way to describe my overall experience with SOMA. With the story being expertly delivered through eloquent voice acting and dialogue, environmental design, and questionable moral choices. SOMA stands out as a deft lesson in storytelling, which many developers should learn from. I'd highly recommend trying SOMA for anyone and everyone.
I was so desperate for Hello Neighbor to end that I regularly sought out ways to try and bypass the intended game. There could be something buried deep down, but the general execution of this steal-horror blend holds it back drastically. Even the quaint colourful world is hampered by the general sluggish feel and poor controls.
I never took any interest in Titan Quest when it hit the market and honestly, it doesn't particularly grab me now. However, I can recognise that it does a lot of things right within its genre, and for that I applaud it even more than a decade after the fact. The idea that it got this brand new expansion so long after release is a testament to the dedication of the staff involved. Even if it doesn't make me ragna-rock hard.
It’s Quiz Time is a great way to spend some time with family and mates with plenty of questions and categories that will keep it fresh for a long while with the bonus of it being highly accessible for younger players thanks to the family friendly option.
Let Them Come offered a surprising amount of variety for what essentially is a glorified shooting range. Weapons and upgrades feel unimpactful at first but quickly build momentum into some more fierce and powerful. Monsters are offered up on a platter for the player to blissfully murder then contorts the players elated murder spree into one of strategy and wit, continually mixing things up. But all this weighs heavy on how much players enjoy tower defence style games.
Nights of Azure 2 is undercooked despite asking for 50 of my precious Queens faces. More fleshed out experiences can be bought elsewhere but I can’t get over the simple charm of the game and it’s fun, if lacking, gameplay.