Jen Pettitt
1 games reviewed
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Oct 8, 2017
I love the beast of a game that Creative Assembly has brought forth, but that doesn't mean that I can forgive its technical faults. I feel bad for loving it because it punishes me so hard for not being good. I don't like the idea of failing a campaign for a move I made 100 turns ago, but it compels me to try again until I master this strategy business