Joe Gribble
- The Legend of Zelda: Breath of the Wild
- Dark Chronicle
- The Elder Scrolls III: Morrowind
Joe Gribble's Reviews
Personally, as this was my introduction into the Hitman franchise, I love the attention to detail, and the depth of some of the actions you can perform - It felt, however, that Hitman 2016 was being a little bit more lenient than it should've with some of the points of suspicion, but overall the gameplay is addicting, deep and methodical, with plenty of room for experimentation and freedom, to allow you to do things your way rather than adhering to a set number of steps in most instances. I've never played or even seen a Hitman game before, and Hitman 2016 really does make me regret that. I would personally rate Hitman 2016 an 8.5 / 10.
[Nuka World is] ...a dent on the already dented DLC experience of Fallout 4...And to be perfectly honest, it doesn't make me feel like I've earned my worth by purchasing the Season Pass when I first bought Fallout 4. Sure all the settlement additions and extra quests are nice, but overall all these experiences, barring the Robotics side of the Mechanist DLC, Far Harbour, and maybe the entertainments of the Nuka World DLC, I hardly feel that £30-40 I spent on the Season Pass was a good purchase. However, these are just my first impressions, and my opinion may change as I put more hours into the DLC, so be sure to let us know your opinions in the comments below! Do you agree with this opinion? Do you feel satisfied by the Season Pass? What has been your favourite DLC so far? Let us know!
once you get used to the way the game wants you to play, get used to the framerate, and the camera, and start to understand more and more of the game, the more you grow to enjoy it - I loved getting new skills to see the flashy new costumes and animations, and love the feeling of slaughtering my foes, and, whilst I didn't find any sort of boss battle in the few hours I had with the game, I'd love to see where the game goes nearing it's middle, and ending chapters. With loveable characters, comical writing, enthusiastic voice acting, addicting gameplay and easy-to-pick-up nature of the game, Megadimension Neptune VS Sega Hard Girls is a different type of game than what you may be accustomed to, and might help you to shake up the mix, to try and get you to play something new.
All in all, I'm conflicted about Rogue Wizards; I want to love it, given the brilliant art, fluid combat, and addicting gameplay, but if it's just going to sit on my PC...Then it's just going to sit on my PC. The sterile soundtrack and similar environments, along with bosses only being upgraded enemies only screams repetitiveness; I want to see where the game will go with it's story and gameplay, but already only two hours in, and I'm already feeling the slog.
Overall, Megatagmension Blanc + Neptunia VS Zombies is a silly, short hack’n’slash visual novel-esque game that’ll entertain you if you’re into cutesy girls doing cutsey, random things in a school environment – If you’ve had exposure to the Megadimension universe before, into anime such as K-ON or Lucky Star, or are just looking for something different to shake up your Hack’nSlash life, certainly pick up this game. If, however, you’re a newcomer to these types of games, visual style, or haven’t played a Megadimension game before…I would say there’s better out there.
All-in-all, Psycho-Pass: Mandatory Happiness is a well-crafted, dark, gritty and edgy, detailed visual novel that I would happily play through a couple of times whenever I get bored of other visual novels such as Phoenix Wright or Danganronpa. The visuals are crisp and clean, voice acting (Whilst only in Japanese) is still top-notch, and the plot is tense and thrilling. My only concern is that I fear it will stumble near the end.
For me, Cat President is just a whole lot of dumb fun; the game isn't visually pleasing, nor is it technical in any leaps or bounds, but my god do I love it - This game is definitely one to keep out of the litter box, and should be set atop the scratching posts of fame for just how much fun you can have with it after a few drinks with some purrfect company.
Overall, Rive is a riveting romp throughout, and continues to impress, challenge and entertain even a few hours in; the world and challenge keep puling me back, and I believe that you'll find the same sense of daring danger infect you too.
I have to suggest that you wait for a price drop, or for the whole collection of chapters to release until you get this game - The game is charming, and full of energy and wonderful characters that could carry the series on their own merit, however I just feel that as a video game, it falls short. Perhaps if the story had explored a different media (Such as a comic or webnovel), would it've fared better? Only time would tell. I would rate The Secret Monster Society a 7/10 as an introduction into the Point & Click genre.
Overall, Tohou Genso Rondo: Bullet Ballet is a fun, but repetitive, and sadly shallow bullet-hell battler, which aims to catch the eye of Touhou fans; if you're a fan that has yet to pick up the game, you're more than likely to love the combat, humour and visual style of the game – However, if you're an outsider looking into this game, I would wait for a sale or price drop before seeking this game – For fans, I'm sure the game is worth the £30 price tag alone, but for newcomers and people only hearing of the franchise now… I would have to say that the game isn't worth £30 for the amount of content provided. Given that, however, I can't help but find myself returning to the game over and over again; it's like a drug, hooking it's claws in - I don't think it's the greatest game ever, but I can't help but continue to come crawling back for more.